Magic_Game/ConsoleDemo/main.cpp

30 lines
527 B
C++

#include <easy2d.h>
int main()
{
EApp app;
if (app.init(L"Easy2D Demo", 640, 640))
{
app.showConsole();
auto scene = new EScene();
auto sprite = new ESprite(L"haha.png");
// 获取窗口宽度
float width = EApp::getWidth();
// 获取窗口高度
float height = EApp::getHeight();
// 移动精灵的位置
sprite->setPos(width / 2 + sprite->getWidth(), height / 2);
scene->add(sprite);
scene->getRoot()->runAction(new EActionLoop(new EActionRotateBy(1, 60)));
app.enterScene(scene);
app.run();
}
return 0;
}