Magic_Game/core/modules/Device.cpp

69 lines
1.9 KiB
C++

// Copyright (c) 2016-2018 Easy2D - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "..\e2dmodule.h"
static easy2d::Graphics * graphics_device = nullptr;
static easy2d::Input * input_device = nullptr;
static easy2d::Audio * audio_device = nullptr;
easy2d::Graphics * easy2d::Device::GetGraphics()
{
return graphics_device;
}
easy2d::Input * easy2d::Device::GetInput()
{
return input_device;
}
easy2d::Audio * easy2d::Device::GetAudio()
{
return audio_device;
}
void easy2d::Device::Init(HWND hwnd)
{
graphics_device = new (std::nothrow) Graphics(hwnd);
input_device = new (std::nothrow) Input(hwnd);
audio_device = new (std::nothrow) Audio();
}
void easy2d::Device::Destroy()
{
if (audio_device)
{
delete audio_device;
audio_device = nullptr;
}
if (input_device)
{
delete input_device;
input_device = nullptr;
}
if (graphics_device)
{
delete graphics_device;
graphics_device = nullptr;
}
}