32 lines
487 B
C++
32 lines
487 B
C++
#include "..\eactions.h"
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e2d::EActionDelay::EActionDelay(float duration)
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{
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m_fDelayTime = max(duration, 0);
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}
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e2d::EActionDelay * e2d::EActionDelay::clone() const
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{
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return new EActionDelay(m_fDelayTime);
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}
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void e2d::EActionDelay::_init()
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{
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EAction::_init();
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}
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void e2d::EActionDelay::_update()
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{
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EAction::_update();
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// 判断时间间隔是否足够
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if ((ETime::getTotalTime() - m_fLast) >= m_fDelayTime)
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{
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this->stop();
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}
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}
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void e2d::EActionDelay::_reset()
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{
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EAction::_reset();
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}
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