Magic_Game/src/kiwano/render/DirectX
Nomango 5d7c3f4f9a refactoring project 2020-05-24 11:26:21 +08:00
..
D2DDeviceResources.cpp refactoring project 2020-05-24 11:26:21 +08:00
D2DDeviceResources.h make Direct3D resources global 2020-05-22 21:07:32 +08:00
D3D10DeviceResources.cpp refactoring project 2020-05-24 11:26:21 +08:00
D3D10DeviceResources.h make Direct3D resources global 2020-05-22 21:07:32 +08:00
D3D11DeviceResources.cpp refactoring project 2020-05-24 11:26:21 +08:00
D3D11DeviceResources.h make Direct3D resources global 2020-05-22 21:07:32 +08:00
D3DDeviceResources.h make Direct3D resources global 2020-05-22 21:07:32 +08:00
D3DDeviceResourcesBase.h make Direct3D resources global 2020-05-22 21:07:32 +08:00
FontCollectionLoader.cpp [deploy] update string functions 2020-04-14 12:28:29 +08:00
FontCollectionLoader.h [deploy] Tidy 2020-02-19 12:09:50 +08:00
NativePtr.h Add NativeObject & NativePtr 2020-02-16 20:14:01 +08:00
RenderContextImpl.cpp refactoring project 2020-05-24 11:26:21 +08:00
RenderContextImpl.h Remove TextureRenderContext & add function to create a RenderContext from a texture 2020-02-20 18:22:52 +08:00
RendererImpl.cpp refactoring project 2020-05-24 11:26:21 +08:00
RendererImpl.h make Direct3D resources global 2020-05-22 21:07:32 +08:00
TextRenderer.cpp Add allocator 2020-02-20 22:27:09 +08:00
TextRenderer.h Update TextLayout 2020-02-16 12:53:18 +08:00
helper.h make Direct3D resources global 2020-05-22 21:07:32 +08:00