267 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			267 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
| #pragma once
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| #include "ebase.h"
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| #include "Win\winbase.h"
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| 
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| namespace e2d 
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| {
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| 
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| class ENode :
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| 	public EObject
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| {
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| public:
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| 	ENode();
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| 
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| 	ENode(
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| 		EString name
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| 	);
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| 
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| 	virtual ~ENode();
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| 
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| 	// 节点是否显示
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| 	virtual bool isVisiable() const;
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| 
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| 	// 获取节点绘图顺序
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| 	virtual int getOrder() const;
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| 
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| 	// 获取节点横坐标
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| 	virtual float getX() const;
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| 
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| 	// 获取节点纵坐标
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| 	virtual float getY() const;
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| 
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| 	// 获取节点宽度
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| 	virtual float getWidth() const;
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| 
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| 	// 获取节点高度
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| 	virtual float getHeight() const;
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| 
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| 	// 获取节点横向缩放倍数
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| 	virtual float getScaleX() const;
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| 
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| 	// 获取节点纵向缩放倍数
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| 	virtual float getScaleY() const;
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| 
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| 	// 获取节点横向倾斜角度
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| 	virtual float getSkewX() const;
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| 
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| 	// 获取节点纵向倾斜角度
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| 	virtual float getSkewY() const;
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| 
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| 	// 获取节点旋转角度
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| 	virtual float getRotation() const;
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| 
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| 	// 获取节点透明度
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| 	virtual float getOpacity() const;
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| 
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| 	// 获取父节点
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| 	virtual ENode * getParent() const;
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| 
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| 	// 获取节点所在场景
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| 	virtual EScene * getParentScene() const;
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| 
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| 	// 获取所有子节点
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| 	virtual std::vector<ENode*> &getChildren();
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| 
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| 	// 获取子节点数量
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| 	virtual size_t getChildrenCount() const;
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| 
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| 	// 根据名字获取子节点
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| 	virtual ENode * getChild(
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| 		EString name
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| 	) const;
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| 
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| 	// 根据名字获取子节点
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| 	static ENode * getChild(
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| 		EString name,
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| 		const std::vector<ENode*> &children
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| 	);
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| 
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| 	// 设置节点是否显示
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| 	virtual void setVisiable(
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| 		bool value
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| 	);
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| 
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| 	// 设置节点名称
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| 	virtual void setName(
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| 		EString name
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| 	);
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| 
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| 	// 设置节点横坐标
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| 	virtual void setX(
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| 		float x
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| 	);
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| 
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| 	// 设置节点纵坐标
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| 	virtual void setY(
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| 		float y
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| 	);
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| 
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| 	// 设置节点坐标
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| 	virtual void setPos(
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| 		float x,
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| 		float y
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| 	);
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| 
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| 	// 移动节点
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| 	virtual void move(
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| 		float x,
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| 		float y
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| 	);
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| 
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| 	// 设置节点宽度
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| 	virtual void setWidth(
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| 		float width
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| 	);
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| 
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| 	// 设置节点高度
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| 	virtual void setHeight(
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| 		float height
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| 	);
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| 
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| 	// 设置节点大小
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| 	virtual void setSize(
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| 		float width,
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| 		float height
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| 	);
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| 
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| 	// 设置节点绘图顺序
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| 	virtual void setOrder(
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| 		int order
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| 	);
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| 
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| 	// 设置横向缩放
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| 	virtual void setScaleX(
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| 		float scaleX
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| 	);
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| 
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| 	// 设置纵向缩放
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| 	virtual void setScaleY(
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| 		float scaleY
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| 	);
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| 
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| 	// 设置缩放
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| 	virtual void setScale(
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| 		float scaleX,
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| 		float scaleY
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| 	);
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| 
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| 	// 设置缩放
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| 	virtual void setScale(
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| 		float scale
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| 	);
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| 
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| 	// 设置横向倾斜角度
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| 	virtual void setSkewX(
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| 		float angleX
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| 	);
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| 
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| 	// 设置纵向倾斜角度
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| 	virtual void setSkewY(
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| 		float angleY
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| 	);
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| 
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| 	// 设置倾斜角度
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| 	virtual void setSkew(
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| 		float angleX,
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| 		float angleY
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| 	);
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| 
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| 	// 设置旋转角度
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| 	virtual void setRotation(
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| 		float rotation
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| 	);
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| 
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| 	// 设置透明度
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| 	virtual void setOpacity(
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| 		float opacity
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| 	);
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| 
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| 	// 设置节点所在场景
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| 	virtual void setParentScene(
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| 		EScene * scene
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| 	);
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| 
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| 	// 设置父节点
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| 	virtual void setParent(
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| 		ENode* parent
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| 	);
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| 
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| 	// 添加子节点
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| 	virtual void addChild(
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| 		ENode * child,
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| 		int order = 0
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| 	);
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| 
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| 	// 从父节点移除
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| 	virtual void removeFromParent(
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| 		bool release = false
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| 	);
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| 
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| 	// 移除子节点
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| 	virtual void removeChild(
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| 		ENode * child, 
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| 		bool release = false
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| 	);
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| 
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| 	// 移除子节点
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| 	virtual void removeChild(
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| 		EString childName, 
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| 		bool release = false
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| 	);
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| 
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| 	// 访问节点
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| 	virtual void callOn();
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| 
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| protected:
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| 	// 渲染节点
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| 	virtual void _onRender();
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| 
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| 	// 子节点排序
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| 	void _sortChildren();
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| 
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| 	// 节点状态转换
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| 	void _transfrom();
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| 
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| protected:
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| 	EString		m_sName;
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| 	size_t		m_nHashName;
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| 	float		m_fPosX;
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| 	float		m_fPosY;
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| 	float		m_fWidth;
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| 	float		m_fHeight;
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| 	float		m_fScaleX;
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| 	float		m_fScaleY;
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| 	float		m_fRotation;
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| 	float		m_fSkewAngleX;
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| 	float		m_fSkewAngleY;
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| 	float		m_fDisplayOpacity;
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| 	float		m_fRealOpacity;
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| 	D2D1::Matrix3x2F m_Matri;
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| 	int			m_nOrder;
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| 	bool		m_bVisiable;
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| 	bool		m_bSortNeeded;
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| 	bool		m_bTransformNeeded;
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| 	EScene *	m_pParentScene;
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| 	ENode *		m_pParent;
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| 	std::vector<ENode*> m_vChildren;
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| };
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| 
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| 
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| class ERectangle :
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| 	public ENode
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| {
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| public:
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| 	ERectangle();
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| 
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| 	EColor::Enum getColor() const;
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| 
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| 	void setColor(EColor::Enum color);
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| 
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| protected:
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| 	virtual void _onRender() override;
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| 
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| protected:
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| 	EColor::Enum m_Color;
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| };
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| 
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| } |