202 lines
2.7 KiB
C++
202 lines
2.7 KiB
C++
#pragma once
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#include "ebase.h"
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namespace e2d
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{
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class CollisionManager;
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// 形状
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class ShapeBase :
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public Object
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{
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friend CollisionManager;
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friend Node;
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public:
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ShapeBase();
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virtual ~ShapeBase();
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// 判断两形状的交集关系
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virtual int getRelationWith(
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ShapeBase * pShape
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) const;
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// 获取父节点
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Node * getParentNode() const;
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// 启用或关闭该形状
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virtual void setEnable(
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bool bEnable
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);
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// 设置形状的可见性
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void setVisiable(
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bool bVisiable
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);
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// 设置绘制颜色
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void setColor(
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UINT32 color
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);
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// 设置绘制透明度
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void setOpacity(
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double opacity
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);
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// 设置大小跟随
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void setAutoResize(
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bool bEnable
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);
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// 获取 ID2D1Geometry 对象
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virtual ID2D1Geometry * getD2dGeometry() const = 0;
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protected:
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// 转换形状
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virtual void _transform();
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// 重设大小
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virtual void _resize() = 0;
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// 渲染形状
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virtual void _render();
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protected:
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bool m_bEnable;
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bool m_bIsVisiable;
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bool m_bAutoResize;
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UINT32 m_nColor;
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float m_fOpacity;
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Node * m_pParentNode;
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ID2D1TransformedGeometry * m_pTransformedShape;
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};
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// 矩形
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class ShapeRectangle :
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public ShapeBase
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{
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public:
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// 创建一个默认矩形
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ShapeRectangle();
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// 根据左上角坐标和宽高创建矩形
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ShapeRectangle(
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double x,
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double y,
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double width,
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double height
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);
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// 创建一个和节点位置大小相同的矩形
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ShapeRectangle(
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Node * node
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);
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virtual ~ShapeRectangle();
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// 修改矩形大小
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void setRect(
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double left,
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double top,
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double right,
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double bottom
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);
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// 获取 ID2D1Geometry 对象
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virtual ID2D1RectangleGeometry * getD2dGeometry() const override;
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protected:
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// 重设大小
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virtual void _resize();
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protected:
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ID2D1RectangleGeometry * m_pD2dRectangle;
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};
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// 圆形
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class ShapeCircle :
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public ShapeBase
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{
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public:
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// 创建一个默认圆形
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ShapeCircle();
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// 根据圆心和半径创建圆形
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ShapeCircle(
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Point center,
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double radius
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);
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// 创建一个和节点位置大小相同的圆形
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ShapeCircle(
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Node * node
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);
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virtual ~ShapeCircle();
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// 修改圆形大小
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void setCircle(
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Point center,
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double radius
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);
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// 获取 ID2D1Geometry 对象
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virtual ID2D1EllipseGeometry * getD2dGeometry() const override;
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protected:
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// 重设大小
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virtual void _resize();
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protected:
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ID2D1EllipseGeometry * m_pD2dCircle;
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};
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// 椭圆形
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class ShapeEllipse :
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public ShapeBase
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{
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public:
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// 创建一个默认椭圆
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ShapeEllipse();
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// 根据圆心和半径创建椭圆
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ShapeEllipse(
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Point center,
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double radiusX,
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double radiusY
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);
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// 创建一个和节点位置大小相同的椭圆
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ShapeEllipse(
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Node * node
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);
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virtual ~ShapeEllipse();
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// 修改椭圆大小
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void setEllipse(
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Point center,
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double radiusX,
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double radiusY
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);
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// 获取 ID2D1Geometry 对象
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virtual ID2D1EllipseGeometry * getD2dGeometry() const override;
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protected:
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// 重设大小
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virtual void _resize();
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protected:
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ID2D1EllipseGeometry * m_pD2dEllipse;
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};
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} |