116 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			116 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
 | |
| //
 | |
| // Permission is hereby granted, free of charge, to any person obtaining a copy
 | |
| // of this software and associated documentation files (the "Software"), to deal
 | |
| // in the Software without restriction, including without limitation the rights
 | |
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | |
| // copies of the Software, and to permit persons to whom the Software is
 | |
| // furnished to do so, subject to the following conditions:
 | |
| //
 | |
| // The above copyright notice and this permission notice shall be included in
 | |
| // all copies or substantial portions of the Software.
 | |
| //
 | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | |
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 | |
| // THE SOFTWARE.
 | |
| 
 | |
| #include <kiwano/render/FrameSequence.h>
 | |
| #include <kiwano/2d/Sprite.h>
 | |
| #include <kiwano/2d/action/Animation.h>
 | |
| 
 | |
| namespace kiwano
 | |
| {
 | |
| 
 | |
| Animation::Animation(Duration dur, FrameSequencePtr frame_seq)
 | |
| {
 | |
|     SetEntity(AnimationEntity::Create(dur, frame_seq));
 | |
| }
 | |
| 
 | |
| AnimationEntityPtr AnimationEntity::Create(Duration dur, FrameSequencePtr frame_seq)
 | |
| {
 | |
|     AnimationEntityPtr ptr = memory::New<AnimationEntity>();
 | |
|     if (ptr)
 | |
|     {
 | |
|         ptr->SetDuration(dur);
 | |
|         ptr->SetFrameSequence(frame_seq);
 | |
|     }
 | |
|     return ptr;
 | |
| }
 | |
| 
 | |
| AnimationEntity::AnimationEntity()
 | |
|     : frame_seq_(nullptr)
 | |
| {
 | |
| }
 | |
| 
 | |
| AnimationEntity::~AnimationEntity() {}
 | |
| 
 | |
| FrameSequencePtr AnimationEntity::GetFrameSequence() const
 | |
| {
 | |
|     return frame_seq_;
 | |
| }
 | |
| 
 | |
| void AnimationEntity::SetFrameSequence(FrameSequencePtr frame_seq)
 | |
| {
 | |
|     frame_seq_ = frame_seq;
 | |
| }
 | |
| 
 | |
| void AnimationEntity::Init(Actor* target)
 | |
| {
 | |
|     KGE_ASSERT(frame_seq_ && "AnimationEntity::Init() failed: FrameSequence is NULL!");
 | |
|     if (!frame_seq_ || frame_seq_->GetFrames().empty())
 | |
|     {
 | |
|         Done();
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     auto sprite_target = dynamic_cast<Sprite*>(target);
 | |
|     KGE_ASSERT(sprite_target && "AnimationEntity only supports Sprites!");
 | |
| 
 | |
|     if (sprite_target && frame_seq_)
 | |
|     {
 | |
|         sprite_target->SetFrame(frame_seq_->GetFrames()[0]);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void AnimationEntity::UpdateTween(Actor* target, float percent)
 | |
| {
 | |
|     auto sprite_target = dynamic_cast<Sprite*>(target);
 | |
| 
 | |
|     if (sprite_target && frame_seq_)
 | |
|     {
 | |
|         const auto& frames = frame_seq_->GetFrames();
 | |
|         auto        size   = frames.size();
 | |
|         auto        index  = std::min(static_cast<size_t>(math::Floor(size * percent)), size - 1);
 | |
| 
 | |
|         sprite_target->SetFrame(frames[index]);
 | |
|     }
 | |
| }
 | |
| 
 | |
| ActionEntityPtr AnimationEntity::Clone() const
 | |
| {
 | |
|     if (frame_seq_)
 | |
|     {
 | |
|         return DoClone(AnimationEntity::Create(GetDuration(), frame_seq_));
 | |
|     }
 | |
|     return nullptr;
 | |
| }
 | |
| 
 | |
| ActionEntityPtr AnimationEntity::Reverse() const
 | |
| {
 | |
|     if (frame_seq_)
 | |
|     {
 | |
|         FrameSequencePtr frames = frame_seq_->Reverse();
 | |
|         if (frames)
 | |
|         {
 | |
|             return DoClone(AnimationEntity::Create(GetDuration(), frames));
 | |
|         }
 | |
|     }
 | |
|     return nullptr;
 | |
| }
 | |
| 
 | |
| }  // namespace kiwano
 |