Magic_Game/src/kiwano/render
Nomango 228fc45035 make Direct3D resources global 2020-05-22 21:07:32 +08:00
..
DirectX make Direct3D resources global 2020-05-22 21:07:32 +08:00
Brush.cpp Add allocator 2020-02-20 22:27:09 +08:00
Brush.h minor fixes 2020-05-15 16:29:20 +08:00
Color.cpp Color::RGB() => Color::Rgb() 2020-04-30 14:58:50 +08:00
Color.h Color::RGB() => Color::Rgb() 2020-04-30 14:58:50 +08:00
Font.cpp Add allocator 2020-02-20 22:27:09 +08:00
Font.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
Frame.cpp [deploy] Use Canvas::GetContext2D() instead of drawing functions 2020-04-26 21:20:58 +08:00
Frame.h [deploy] Use Canvas::GetContext2D() instead of drawing functions 2020-04-26 21:20:58 +08:00
FrameSequence.cpp [deploy] Use Canvas::GetContext2D() instead of drawing functions 2020-04-26 21:20:58 +08:00
FrameSequence.h [deploy] Use Canvas::GetContext2D() instead of drawing functions 2020-04-26 21:20:58 +08:00
GifImage.cpp [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
GifImage.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
Layer.cpp Layer rename to LayerActor & LayerArea rename to Layer 2020-02-10 18:03:35 +08:00
Layer.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
NativeObject.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
RenderContext.cpp [deploy] Use Canvas::GetContext2D() instead of drawing functions 2020-04-26 21:20:58 +08:00
RenderContext.h [deploy] Use Canvas::GetContext2D() instead of drawing functions 2020-04-26 21:20:58 +08:00
Renderer.cpp Add resolution related functions 2020-05-17 21:02:43 +08:00
Renderer.h make Direct3D resources global 2020-05-22 21:07:32 +08:00
Shape.cpp Add allocator 2020-02-20 22:27:09 +08:00
Shape.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
ShapeMaker.cpp Add allocator 2020-02-20 22:27:09 +08:00
ShapeMaker.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
StrokeStyle.cpp Add allocator 2020-02-20 22:27:09 +08:00
StrokeStyle.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
TextLayout.cpp [deploy] update string functions 2020-04-14 12:28:29 +08:00
TextLayout.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
TextStyle.hpp [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
Texture.cpp Add allocator 2020-02-20 22:27:09 +08:00
Texture.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
TextureCache.cpp Add allocator 2020-02-20 22:27:09 +08:00
TextureCache.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00