20 lines
400 B
C++
20 lines
400 B
C++
#include "..\e2daction.h"
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#include "..\e2dnode.h"
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e2d::JumpTo::JumpTo(float duration, const Point & pos, float height, int jumps)
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: JumpBy(duration, Point(), height, jumps)
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, _endPos(pos)
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{
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}
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e2d::JumpTo * e2d::JumpTo::clone() const
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{
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return new (e2d::autorelease) JumpTo(_duration, _endPos, _height, _jumps);
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}
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void e2d::JumpTo::_init()
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{
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JumpBy::_init();
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_deltaPos = _endPos - _startPos;
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}
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