46 lines
796 B
C++
46 lines
796 B
C++
#include "..\e2daction.h"
|
|
#include "..\e2dnode.h"
|
|
|
|
|
|
e2d::MoveBy::MoveBy(float duration, Vector2 vector)
|
|
: FiniteTimeAction(duration)
|
|
{
|
|
_deltaPos = vector;
|
|
}
|
|
|
|
void e2d::MoveBy::_init()
|
|
{
|
|
FiniteTimeAction::_init();
|
|
|
|
if (_target)
|
|
{
|
|
_prevPos = _startPos = _target->getPos();
|
|
}
|
|
}
|
|
|
|
void e2d::MoveBy::_update()
|
|
{
|
|
FiniteTimeAction::_update();
|
|
|
|
if (_target)
|
|
{
|
|
Point currentPos = _target->getPos();
|
|
Vector2 diff = currentPos - _prevPos;
|
|
_startPos = _startPos + diff;
|
|
|
|
Point newPos = _startPos + (_deltaPos * _delta);
|
|
_target->setPos(newPos);
|
|
|
|
_prevPos = newPos;
|
|
}
|
|
}
|
|
|
|
e2d::MoveBy * e2d::MoveBy::clone() const
|
|
{
|
|
return new (e2d::autorelease) MoveBy(_duration, _deltaPos);
|
|
}
|
|
|
|
e2d::MoveBy * e2d::MoveBy::reverse() const
|
|
{
|
|
return new (e2d::autorelease) MoveBy(_duration, -_deltaPos);
|
|
} |