Magic_Game/core/Common/Font.cpp

17 lines
273 B
C++

#include "..\e2dcommon.h"
e2d::Font::Font()
: family("")
, size(22)
, weight(Font::Weight::Normal)
, italic(false)
{
}
e2d::Font::Font(const String & family, float size, UINT weight, bool italic)
: family(family)
, size(size)
, weight(weight)
, italic(italic)
{
}