Magic_Game/core/Tool/File.cpp

183 lines
4.0 KiB
C++

#include "..\e2dtool.h"
#include <commdlg.h>
std::list<e2d::String> e2d::File::_searchPaths;
e2d::File::File()
: _fileName()
, _attributes(0)
{
}
e2d::File::File(const String & fileName)
: _fileName(fileName)
, _attributes(0)
{
this->open(fileName);
}
e2d::File::~File()
{
}
bool e2d::File::open(const String & fileName)
{
auto FindFile = [=](const String & path) -> bool
{
if (::_waccess((const wchar_t*)path, 0) == 0)
{
_attributes = ::GetFileAttributes((LPCTSTR)path);
return true;
}
return false;
};
if (FindFile(fileName))
{
_fileName = fileName;
return true;
}
else
{
for (auto& resPath : _searchPaths)
{
if (FindFile(resPath + fileName))
{
_fileName = resPath + fileName;
return true;
}
}
}
return false;
}
bool e2d::File::exists() const
{
return ::_waccess((const wchar_t*)_fileName, 0) == 0;
}
bool e2d::File::isFolder() const
{
return (_attributes & FILE_ATTRIBUTE_DIRECTORY) != 0;
}
e2d::String e2d::File::getFilePath() const
{
return _fileName;
}
e2d::String e2d::File::getExtension() const
{
String fileExtension;
// 找到文件名中的最后一个 '.' 的位置
size_t pos = _fileName.getWString().find_last_of(L'.');
// 判断 pos 是否是有效位置
if (pos != std::wstring::npos)
{
// 截取扩展名
fileExtension = _fileName.subtract(static_cast<int>(pos));
// 转换为小写字母
fileExtension = fileExtension.toLower();
}
return fileExtension;
}
bool e2d::File::deleteFile()
{
if (::DeleteFile((LPCWSTR)_fileName))
return true;
return false;
}
e2d::File e2d::File::extract(int resNameId, const String & resType, const String& destFileName)
{
String destFilePath = Path::getTempPath() + destFileName;
// 创建文件
HANDLE hFile = ::CreateFile((LPCWSTR)destFilePath, GENERIC_WRITE, NULL, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_TEMPORARY, NULL);
if (hFile == INVALID_HANDLE_VALUE)
return std::move(File());
// 查找资源文件中、加载资源到内存、得到资源大小
HRSRC hRes = ::FindResource(NULL, MAKEINTRESOURCE(resNameId), (LPCWSTR)resType);
HGLOBAL hMem = ::LoadResource(NULL, hRes);
DWORD dwSize = ::SizeofResource(NULL, hRes);
if (hRes && hMem && dwSize)
{
// 写入文件
DWORD dwWrite = 0;
::WriteFile(hFile, hMem, dwSize, &dwWrite, NULL);
::CloseHandle(hFile);
return File(destFilePath);
}
else
{
::CloseHandle(hFile);
::DeleteFile((LPCWSTR)destFilePath);
return std::move(File());
}
}
void e2d::File::addSearchPath(const String & path)
{
String tmp = path;
tmp.replace(L"/", L"\\");
if (tmp[tmp.getLength() - 1] != L'\\')
{
tmp << L"\\";
}
auto iter = std::find(_searchPaths.cbegin(), _searchPaths.cend(), tmp);
if (iter == _searchPaths.cend())
{
_searchPaths.push_front(path);
}
}
bool e2d::File::createFolder(const String & dirPath)
{
if (dirPath.isEmpty() || dirPath.getLength() >= MAX_PATH)
return false;
wchar_t tmpDirPath[_MAX_PATH] = { 0 };
int length = dirPath.getLength();
for (int i = 0; i < length; ++i)
{
tmpDirPath[i] = dirPath.at(i);
if (tmpDirPath[i] == L'\\' || tmpDirPath[i] == L'/' || i == (length - 1))
{
if (::_waccess(tmpDirPath, 0) != 0)
{
if (::_wmkdir(tmpDirPath) != 0)
{
return false;
}
}
}
}
return true;
}
e2d::String e2d::File::getSaveFilePath(const String& title, const String& defExt)
{
// 弹出保存对话框
OPENFILENAME ofn = { 0 };
wchar_t strFilename[MAX_PATH] = { 0 }; // 用于接收文件名
ofn.lStructSize = sizeof(OPENFILENAME); // 结构体大小
ofn.hwndOwner = Window::getInstance()->getHWnd(); // 窗口句柄
ofn.lpstrFilter = L"所有文件\0*.*\0\0"; // 设置过滤
ofn.nFilterIndex = 1; // 过滤器索引
ofn.lpstrFile = strFilename; // 接收返回的文件路径和文件名
ofn.nMaxFile = sizeof(strFilename); // 缓冲区长度
ofn.lpstrInitialDir = nullptr; // 初始目录为默认
ofn.Flags = OFN_PATHMUSTEXIST | OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;
ofn.lpstrTitle = (LPCWSTR)title; // 标题
ofn.lpstrDefExt = (LPCWSTR)defExt; // 默认追加的扩展名
if (GetSaveFileName(&ofn))
{
return strFilename;
}
return std::move(String());
}