431 lines
7.5 KiB
C++
431 lines
7.5 KiB
C++
#include "..\e2dnode.h"
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e2d::Text::Text()
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: _style()
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, _textLayout(nullptr)
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, _textFormat(nullptr)
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{
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}
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e2d::Text::Text(const String& text)
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: _style()
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, _textLayout(nullptr)
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, _textFormat(nullptr)
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, _text(text)
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{
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_reset();
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}
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e2d::Text::Text(TextStyle textStyle)
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: _style(textStyle)
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, _textLayout(nullptr)
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, _textFormat(nullptr)
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{
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_reset();
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}
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e2d::Text::Text(const String& text, TextStyle textStyle)
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: _style(textStyle)
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, _textLayout(nullptr)
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, _textFormat(nullptr)
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, _text(text)
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{
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_reset();
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}
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e2d::Text::Text(
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const String& text,
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const String& fontFamily,
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double fontSize,
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UINT32 color,
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UINT32 fontWeight,
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bool italic,
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TextAlign alignment,
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bool wrapping,
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double wrappingWidth,
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double lineSpacing,
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bool hasUnderline,
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bool hasStrikethrough,
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bool hasOutline,
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UINT32 outlineColor,
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UINT32 outlineWidth
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)
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: _style(
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fontFamily,
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fontSize,
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color,
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fontWeight,
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italic,
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alignment,
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wrapping,
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wrappingWidth,
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lineSpacing,
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hasUnderline,
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hasStrikethrough,
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hasOutline,
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outlineColor,
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outlineWidth
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)
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, _textLayout(nullptr)
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, _textFormat(nullptr)
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, _text(text)
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{
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_reset();
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}
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e2d::Text::~Text()
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{
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SafeReleaseInterface(_textFormat);
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SafeReleaseInterface(_textLayout);
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}
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e2d::String e2d::Text::getText() const
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{
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return _text;
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}
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e2d::TextStyle e2d::Text::getTextStyle() const
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{
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return _style;
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}
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e2d::String e2d::Text::getFontFamily() const
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{
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return _style.fontFamily;
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}
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double e2d::Text::getFontSize() const
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{
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return _style.fontSize;
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}
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UINT32 e2d::Text::getFontWeight() const
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{
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return _style.fontWeight;
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}
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e2d::Color e2d::Text::getColor() const
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{
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return _style.color;
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}
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e2d::Color e2d::Text::getOutlineColor() const
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{
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return _style.outlineColor;
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}
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double e2d::Text::getOutlineWidth() const
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{
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return _style.outlineWidth;
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}
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e2d::LineJoin e2d::Text::getOutlineJoin() const
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{
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return _style.outlineJoin;
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}
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int e2d::Text::getLineCount() const
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{
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if (_textLayout)
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{
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DWRITE_TEXT_METRICS metrics;
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_textLayout->GetMetrics(&metrics);
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return static_cast<int>(metrics.lineCount);
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}
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else
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{
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return 0;
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}
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}
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bool e2d::Text::isItalic() const
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{
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return _style.italic;
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}
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bool e2d::Text::hasStrikethrough() const
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{
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return _style.hasStrikethrough;
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}
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bool e2d::Text::hasUnderline() const
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{
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return _style.hasUnderline;
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}
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bool e2d::Text::hasOutline() const
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{
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return _style.hasOutline;
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}
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void e2d::Text::setText(const String& text)
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{
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_text = text;
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_reset();
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}
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void e2d::Text::setStyle(const TextStyle& textStyle)
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{
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_style = textStyle;
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_reset();
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}
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void e2d::Text::setFontFamily(const String& fontFamily)
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{
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_style.fontFamily = fontFamily;
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_reset();
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}
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void e2d::Text::setFontSize(double fontSize)
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{
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_style.fontSize = fontSize;
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_reset();
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}
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void e2d::Text::setFontWeight(UINT32 fontWeight)
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{
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_style.fontWeight = fontWeight;
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_reset();
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}
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void e2d::Text::setColor(Color color)
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{
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_style.color = color;
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}
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void e2d::Text::setItalic(bool value)
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{
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_style.italic = value;
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_reset();
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}
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void e2d::Text::setWrapping(bool wrapping)
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{
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if (_style.wrapping != wrapping)
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{
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_style.wrapping = wrapping;
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_reset();
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}
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}
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void e2d::Text::setWrappingWidth(double wrappingWidth)
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{
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if (_style.wrappingWidth != wrappingWidth)
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{
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_style.wrappingWidth = max(wrappingWidth, 0);
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if (_style.wrapping)
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{
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_reset();
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}
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}
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}
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void e2d::Text::setLineSpacing(double lineSpacing)
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{
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if (_style.lineSpacing != lineSpacing)
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{
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_style.lineSpacing = lineSpacing;
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_reset();
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}
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}
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void e2d::Text::setAlignment(TextAlign align)
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{
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if (_style.alignment != align)
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{
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_style.alignment = align;
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_reset();
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}
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}
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void e2d::Text::setUnderline(bool hasUnderline)
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{
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if (_style.hasUnderline != hasUnderline)
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{
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_style.hasUnderline = hasUnderline;
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if (!_textFormat)
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_createFormat();
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_createLayout();
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}
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}
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void e2d::Text::setStrikethrough(bool hasStrikethrough)
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{
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if (_style.hasStrikethrough != hasStrikethrough)
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{
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_style.hasStrikethrough = hasStrikethrough;
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if (!_textFormat)
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_createFormat();
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_createLayout();
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}
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}
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void e2d::Text::setOutline(bool hasOutline)
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{
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_style.hasOutline = hasOutline;
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}
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void e2d::Text::setOutlineColor(Color outlineColor)
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{
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_style.outlineColor = outlineColor;
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}
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void e2d::Text::setOutlineWidth(double outlineWidth)
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{
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_style.outlineWidth = outlineWidth;
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}
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void e2d::Text::setOutlineJoin(LineJoin outlineJoin)
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{
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_style.outlineJoin = outlineJoin;
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}
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void e2d::Text::onRender()
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{
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if (_textLayout)
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{
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// <20><><EFBFBD><EFBFBD><EFBFBD>ı<EFBFBD><C4B1><EFBFBD><EFBFBD><EFBFBD>
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D2D1_RECT_F textLayoutRect = D2D1::RectF(0, 0, _width, _height);
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// <20><><EFBFBD>û<EFBFBD>ˢ<EFBFBD><CBA2>ɫ<EFBFBD><C9AB><EFBFBD><CDB8><EFBFBD><EFBFBD>
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Renderer::getSolidColorBrush()->SetOpacity(_displayOpacity);
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// <20><>ȡ<EFBFBD>ı<EFBFBD><C4B1><EFBFBD>Ⱦ<EFBFBD><C8BE>
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auto pTextRenderer = Renderer::getCustomTextRenderer();
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pTextRenderer->SetTextStyle(
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_style.color.toColorF(),
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_style.hasOutline,
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_style.outlineColor.toColorF(),
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float(_style.outlineWidth),
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D2D1_LINE_JOIN(_style.outlineJoin)
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);
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_textLayout->Draw(NULL, pTextRenderer, 0, 0);
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}
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}
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void e2d::Text::_reset()
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{
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD>ʽ<EFBFBD><CABD>
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_createFormat();
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֲ<EFBFBD><D6B2><EFBFBD>
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_createLayout();
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}
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void e2d::Text::_createFormat()
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{
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SafeReleaseInterface(_textFormat);
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HRESULT hr = Renderer::getIDWriteFactory()->CreateTextFormat(
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_style.fontFamily,
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NULL,
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DWRITE_FONT_WEIGHT(_style.fontWeight),
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_style.italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL,
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DWRITE_FONT_STRETCH_NORMAL,
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float(_style.fontSize),
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L"",
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&_textFormat
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);
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ASSERT(SUCCEEDED(hr), "Create IDWriteTextFormat Failed!");
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if (_textFormat)
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{
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֶ<EFBFBD><D6B6>뷽ʽ
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_textFormat->SetTextAlignment(DWRITE_TEXT_ALIGNMENT(_style.alignment));
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// <20><><EFBFBD><EFBFBD><EFBFBD>м<EFBFBD><D0BC><EFBFBD>
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if (_style.lineSpacing == 0.0)
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{
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_textFormat->SetLineSpacing(DWRITE_LINE_SPACING_METHOD_DEFAULT, 0, 0);
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}
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else
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{
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_textFormat->SetLineSpacing(
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DWRITE_LINE_SPACING_METHOD_UNIFORM,
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float(_style.lineSpacing),
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float(_style.lineSpacing) * 0.8f
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);
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD>ı<EFBFBD><C4B1>Զ<EFBFBD><D4B6><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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if (_style.wrapping)
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{
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_textFormat->SetWordWrapping(DWRITE_WORD_WRAPPING_WRAP);
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}
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else
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{
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_textFormat->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
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}
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}
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}
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void e2d::Text::_createLayout()
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{
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SafeReleaseInterface(_textLayout);
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// <20>ı<EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD>ַ<EFBFBD><D6B7><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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if (_text.isEmpty())
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{
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this->setSize(0, 0);
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return;
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}
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if (_textFormat == nullptr)
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{
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WARN_IF(true, "Text::_createLayout failed! _textFormat NULL pointer exception.");
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return;
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}
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UINT32 length = UINT32(_text.getLength());
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// <20><><EFBFBD><EFBFBD> TextLayout
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HRESULT hr;
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// <20><><EFBFBD>ı<EFBFBD><C4B1>Զ<EFBFBD><D4B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>½<EFBFBD><C2BD>д<EFBFBD><D0B4><EFBFBD>
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if (_style.wrapping)
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{
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hr = Renderer::getIDWriteFactory()->CreateTextLayout(
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_text,
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length,
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_textFormat,
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float(_style.wrappingWidth),
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0,
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&_textLayout
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);
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if (_textLayout)
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{
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// <20><>ȡ<EFBFBD>ı<EFBFBD><C4B1><EFBFBD><EFBFBD>ֵĿ<D6B5><C4BF>Ⱥ߶<CDB8>
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DWRITE_TEXT_METRICS metrics;
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_textLayout->GetMetrics(&metrics);
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// <20><><EFBFBD><EFBFBD><EFBFBD>ı<EFBFBD><C4B1><EFBFBD><EFBFBD><EFBFBD>
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this->setSize(metrics.layoutWidth, metrics.height);
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}
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}
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else
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{
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hr = Renderer::getIDWriteFactory()->CreateTextLayout(_text, length, _textFormat, 0, 0, &_textLayout);
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// Ϊ<><CEAA>ֹ<EFBFBD>ı<EFBFBD><C4B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>⣬<EFBFBD><E2A3AC><EFBFBD>ݸղŴ<D5B2><C5B4><EFBFBD><EFBFBD><EFBFBD> layout <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>´<EFBFBD><C2B4><EFBFBD><EFBFBD><EFBFBD>
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if (_textLayout)
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{
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// <20><>ȡ<EFBFBD>ı<EFBFBD><C4B1><EFBFBD><EFBFBD>ֵĿ<D6B5><C4BF>Ⱥ߶<CDB8>
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DWRITE_TEXT_METRICS metrics;
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_textLayout->GetMetrics(&metrics);
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// <20><><EFBFBD><EFBFBD><EFBFBD>ı<EFBFBD><C4B1><EFBFBD><EFBFBD><EFBFBD>
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this->setSize(metrics.width, metrics.height);
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// <20><><EFBFBD>´<EFBFBD><C2B4><EFBFBD> layout
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SafeReleaseInterface(_textLayout);
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hr = Renderer::getIDWriteFactory()->CreateTextLayout(_text, length, _textFormat, _width, 0, &_textLayout);
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}
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}
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ASSERT(SUCCEEDED(hr), "Create IDWriteTextFormat Failed!");
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// <20><><EFBFBD><EFBFBD><EFBFBD>»<EFBFBD><C2BB>ߺ<EFBFBD>ɾ<EFBFBD><C9BE><EFBFBD><EFBFBD>
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DWRITE_TEXT_RANGE range = { 0, length };
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if (_style.hasUnderline)
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{
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_textLayout->SetUnderline(true, range);
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}
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if (_style.hasStrikethrough)
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{
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_textLayout->SetStrikethrough(true, range);
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}
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}
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