125 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			125 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| //
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| //
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| //
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #include <kiwano/2d/Actor.h>
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| #include <kiwano/2d/action/Action.h>
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| 
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| namespace kiwano
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| {
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| Action::Action()
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|     : running_(true)
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|     , detach_target_(false)
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|     , loops_done_(0)
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|     , loops_(0)
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|     , status_(Status::NotStarted)
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| {
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| }
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| 
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| Action::~Action() {}
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| 
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| void Action::Init(Actor* target) {}
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| 
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| void Action::Update(Actor* target, Duration dt)
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| {
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|     Complete(target);
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| }
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| 
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| void Action::UpdateStep(Actor* target, Duration dt)
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| {
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|     KGE_ASSERT(target != nullptr && "Action target should NOT be nullptr!");
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| 
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|     elapsed_ += dt;
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| 
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|     if (status_ == Status::NotStarted)
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|     {
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|         status_ = delay_.IsZero() ? Status::Started : Status::Delayed;
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|         Init(target);
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|     }
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| 
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|     switch (status_)
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|     {
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|     case Status::Delayed:
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|         if (elapsed_ >= delay_)
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|         {
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|             status_ = Status::Started;
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|         }
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|         break;
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| 
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|     case Status::Started:
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|         Update(target, dt);
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|         break;
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| 
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|     default:
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|         break;
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|     }
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| 
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|     if (status_ == Status::Done)
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|     {
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|         if (cb_done_)
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|             cb_done_(target);
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| 
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|         if (detach_target_)
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|             target->RemoveFromParent();
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| 
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|         status_ = Status::Removeable;
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|     }
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| }
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| 
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| void Action::Complete(Actor* target)
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| {
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|     if (cb_loop_done_)
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|         cb_loop_done_(target);
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| 
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|     if (loops_ >= 0 && loops_done_ >= loops_)
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|     {
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|         Done();
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|     }
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|     else
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|     {
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|         Init(target);  // reinit when a loop is done
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|     }
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| 
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|     ++loops_done_;
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| }
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| 
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| void Action::Restart(Actor* target)
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| {
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|     status_     = Status::NotStarted;
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|     elapsed_    = 0;
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|     loops_done_ = 0;
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| 
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|     Init(target);
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| }
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| 
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| ActionPtr Action::DoClone(ActionPtr to) const
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| {
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|     if (to)
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|     {
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|         to->SetDelay(this->GetDelay());
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|         to->SetDoneCallback(this->GetDoneCallback());
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|         to->SetLoopDoneCallback(this->GetLoopDoneCallback());
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|         to->SetLoops(this->GetLoops());
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|         to->SetName(this->GetName());
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|     }
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|     return to;
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| }
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| 
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| }  // namespace kiwano
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