Magic_Game/src/kiwano-audio/Transcoder.cpp

271 lines
7.3 KiB
C++

// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#ifndef INITGUID
#define INITGUID // MFAudioFormat_PCM, MF_MT_MAJOR_TYPE, MF_MT_SUBTYPE, MFMediaType_Audio
#endif
#include <kiwano-audio/Transcoder.h>
#include <kiwano-audio/libraries.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/Logger.h>
#include <kiwano/core/Resource.h>
#include <kiwano/macros.h>
#include <kiwano/platform/win32/ComPtr.hpp>
#include <kiwano/platform/win32/libraries.h>
namespace kiwano
{
namespace audio
{
Transcoder::Transcoder()
: wave_format_(nullptr)
, wave_data_(nullptr)
, wave_size_(0)
{
}
Transcoder::~Transcoder()
{
ClearBuffer();
}
Transcoder::Buffer Transcoder::GetBuffer() const
{
return Buffer{ wave_data_, wave_size_, wave_format_ };
}
void Transcoder::ClearBuffer()
{
if (wave_format_)
{
::CoTaskMemFree(wave_format_);
wave_format_ = nullptr;
}
if (wave_data_)
{
delete[] wave_data_;
wave_data_ = nullptr;
}
wave_size_ = 0;
}
HRESULT Transcoder::LoadMediaFile(String const& file_path)
{
HRESULT hr = S_OK;
ComPtr<IMFSourceReader> reader;
hr = dlls::MediaFoundation::Get().MFCreateSourceReaderFromURL(string::ToWide(file_path).c_str(), nullptr, &reader);
if (SUCCEEDED(hr))
{
hr = ReadSource(reader.Get());
}
return hr;
}
HRESULT Transcoder::LoadMediaResource(Resource const& res)
{
HRESULT hr = S_OK;
ComPtr<IStream> stream;
ComPtr<IMFByteStream> byte_stream;
ComPtr<IMFSourceReader> reader;
Resource::Data data = res.GetData();
if (!data)
{
return E_FAIL;
}
stream = win32::dlls::Shlwapi::Get().SHCreateMemStream(static_cast<const BYTE*>(data.buffer),
static_cast<uint32_t>(data.size));
if (stream == nullptr)
{
KGE_ERROR("SHCreateMemStream failed");
return E_OUTOFMEMORY;
}
if (SUCCEEDED(hr))
{
hr = dlls::MediaFoundation::Get().MFCreateMFByteStreamOnStream(stream.Get(), &byte_stream);
}
if (SUCCEEDED(hr))
{
hr = dlls::MediaFoundation::Get().MFCreateSourceReaderFromByteStream(byte_stream.Get(), nullptr, &reader);
}
if (SUCCEEDED(hr))
{
hr = ReadSource(reader.Get());
}
return hr;
}
HRESULT Transcoder::ReadSource(IMFSourceReader* reader)
{
HRESULT hr = S_OK;
DWORD max_stream_size = 0;
ComPtr<IMFMediaType> partial_type;
ComPtr<IMFMediaType> uncompressed_type;
hr = dlls::MediaFoundation::Get().MFCreateMediaType(&partial_type);
if (SUCCEEDED(hr))
{
hr = partial_type->SetGUID(MF_MT_MAJOR_TYPE, MFMediaType_Audio);
}
if (SUCCEEDED(hr))
{
hr = partial_type->SetGUID(MF_MT_SUBTYPE, MFAudioFormat_PCM);
}
// 设置 source reader 的媒体类型,它将使用合适的解码器去解码这个音频
if (SUCCEEDED(hr))
{
hr = reader->SetCurrentMediaType((DWORD)MF_SOURCE_READER_FIRST_AUDIO_STREAM, 0, partial_type.Get());
}
// 从 IMFMediaType 中获取 WAVEFORMAT 结构
if (SUCCEEDED(hr))
{
hr = reader->GetCurrentMediaType((DWORD)MF_SOURCE_READER_FIRST_AUDIO_STREAM, &uncompressed_type);
}
// 指定音频流
if (SUCCEEDED(hr))
{
hr = reader->SetStreamSelection((DWORD)MF_SOURCE_READER_FIRST_AUDIO_STREAM, true);
}
// 获取 WAVEFORMAT 数据
if (SUCCEEDED(hr))
{
uint32_t size = 0;
hr = dlls::MediaFoundation::Get().MFCreateWaveFormatExFromMFMediaType(
uncompressed_type.Get(), &wave_format_, &size, (DWORD)MFWaveFormatExConvertFlag_Normal);
}
// 估算音频流大小
if (SUCCEEDED(hr))
{
PROPVARIANT prop;
PropVariantInit(&prop);
hr = reader->GetPresentationAttribute((DWORD)MF_SOURCE_READER_MEDIASOURCE, MF_PD_DURATION, &prop);
LONGLONG duration = prop.uhVal.QuadPart;
max_stream_size = static_cast<DWORD>((duration * wave_format_->nAvgBytesPerSec) / 10000000 + 1);
PropVariantClear(&prop);
}
// 读取音频数据
if (SUCCEEDED(hr))
{
DWORD flags = 0;
DWORD position = 0;
BYTE* data = new (std::nothrow) BYTE[max_stream_size];
ComPtr<IMFSample> sample;
ComPtr<IMFMediaBuffer> buffer;
if (data == nullptr)
{
KGE_ERROR("Low memory");
hr = E_OUTOFMEMORY;
}
else
{
while (true)
{
hr = reader->ReadSample((DWORD)MF_SOURCE_READER_FIRST_AUDIO_STREAM, 0, nullptr, &flags, nullptr,
&sample);
if (flags & MF_SOURCE_READERF_ENDOFSTREAM)
{
break;
}
if (sample == nullptr)
{
continue;
}
if (SUCCEEDED(hr))
{
hr = sample->ConvertToContiguousBuffer(&buffer);
if (SUCCEEDED(hr))
{
BYTE* audio_data = nullptr;
DWORD sample_buffer_length = 0;
hr = buffer->Lock(&audio_data, nullptr, &sample_buffer_length);
if (position + sample_buffer_length >= max_stream_size)
{
hr = E_FAIL;
}
if (SUCCEEDED(hr))
{
::memcpy(data + position, audio_data, sample_buffer_length);
position += sample_buffer_length;
hr = buffer->Unlock();
}
}
buffer = nullptr;
}
sample = nullptr;
if (FAILED(hr))
{
break;
}
}
if (SUCCEEDED(hr))
{
wave_data_ = data;
wave_size_ = position;
}
else
{
delete[] data;
data = nullptr;
}
}
}
return hr;
}
} // namespace audio
} // namespace kiwano