291 lines
6.1 KiB
C++
291 lines
6.1 KiB
C++
// Copyright (c) 2016-2018 Easy2D - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include "Geometry.h"
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#include "render.h"
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#include "logs.h"
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namespace easy2d
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{
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//-------------------------------------------------------
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// Geometry
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//-------------------------------------------------------
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Geometry::Geometry()
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{
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}
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Geometry::~Geometry()
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{
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}
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float Geometry::GetLength()
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{
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float length = 0.f;
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if (geo_)
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{
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// no matter it failed or not
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geo_->ComputeLength(
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ConvertToD2DMatrix(GetTransformMatrix()),
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&length
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);
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}
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return length;
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}
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bool Geometry::ComputePointAt(float length, Point* point, Point* tangent)
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{
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if (geo_)
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{
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D2D1_POINT_2F point_tmp, tangent_tmp;
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if (SUCCEEDED(geo_->ComputePointAtLength(
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length,
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ConvertToD2DMatrix(GetTransformMatrix()),
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&point_tmp,
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&tangent_tmp)))
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{
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(*point).x = point_tmp.x;
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(*point).y = point_tmp.y;
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(*tangent).x = tangent_tmp.x;
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(*tangent).y = tangent_tmp.y;
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return true;
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}
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}
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return false;
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}
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bool Geometry::ContainsPoint(Point const & point)
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{
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if (!geo_)
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return false;
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BOOL ret = 0;
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// no matter it failed or not
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geo_->FillContainsPoint(
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point,
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ConvertToD2DMatrix(GetTransformMatrix()),
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&ret
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);
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return !!ret;
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}
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GeometryRelation Geometry::GetRelationWith(spGeometry const & other)
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{
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if (!geo_ || !other->geo_)
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return GeometryRelation::Unknown;
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cpTransformedGeometry transformed;
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HRESULT hr = devices::Graphics::Instance()->CreateTransformedGeometry(
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transformed,
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GetTransformMatrix(),
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geo_.Get()
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);
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D2D1_GEOMETRY_RELATION relation = D2D1_GEOMETRY_RELATION_UNKNOWN;
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if (SUCCEEDED(hr))
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{
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transformed->CompareWithGeometry(
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other->geo_.Get(),
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ConvertToD2DMatrix(other->GetTransformMatrix()),
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&relation
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);
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}
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return GeometryRelation(relation);
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}
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//-------------------------------------------------------
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// RectangleGeometry
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//-------------------------------------------------------
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RectangleGeometry::RectangleGeometry()
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{
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}
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RectangleGeometry::RectangleGeometry(Size const & rect_size)
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{
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SetSize(rect_size);
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}
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RectangleGeometry::~RectangleGeometry()
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{
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}
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void RectangleGeometry::SetSize(Size const & rect_size)
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{
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cpRectangleGeometry geo;
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if (SUCCEEDED(devices::Graphics::Instance()->CreateRectangleGeometry(geo, Rect(Point{}, rect_size))))
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{
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geo_ = geo;
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size_ = rect_size;
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}
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}
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//-------------------------------------------------------
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// CircleGeometry
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//-------------------------------------------------------
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CircleGeometry::CircleGeometry()
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{
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}
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CircleGeometry::CircleGeometry(float radius)
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{
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SetRadius(radius);
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}
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CircleGeometry::~CircleGeometry()
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{
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}
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void CircleGeometry::SetRadius(float radius)
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{
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cpEllipseGeometry geo;
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if (SUCCEEDED(devices::Graphics::Instance()->CreateEllipseGeometry(geo, Point{}, radius, radius)))
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{
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geo_ = geo;
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radius_ = radius;
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}
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}
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//-------------------------------------------------------
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// EllipseGeometry
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//-------------------------------------------------------
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EllipseGeometry::EllipseGeometry()
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{
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}
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EllipseGeometry::EllipseGeometry(float radius_x, float radius_y)
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{
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SetRadius(radius_x, radius_y);
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}
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EllipseGeometry::~EllipseGeometry()
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{
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}
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void EllipseGeometry::SetRadius(float radius_x, float radius_y)
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{
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cpEllipseGeometry geo;
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if (SUCCEEDED(devices::Graphics::Instance()->CreateEllipseGeometry(geo, Point{}, radius_x, radius_y)))
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{
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geo_ = geo;
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radius_x_ = radius_x;
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radius_y_ = radius_y;
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}
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}
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//-------------------------------------------------------
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// PathGeometry
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//-------------------------------------------------------
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PathGeometry::PathGeometry()
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{
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}
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PathGeometry::~PathGeometry()
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{
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}
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void PathGeometry::BeginPath()
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{
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current_geometry_ = nullptr;
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ThrowIfFailed(
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devices::Graphics::Instance()->CreatePathGeometry(current_geometry_)
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);
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ThrowIfFailed(
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current_geometry_->Open(¤t_sink_)
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);
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current_sink_->BeginFigure(D2D1::Point2F(), D2D1_FIGURE_BEGIN_FILLED);
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}
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void PathGeometry::EndPath(bool closed)
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{
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if (current_sink_)
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{
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current_sink_->EndFigure(closed ? D2D1_FIGURE_END_CLOSED : D2D1_FIGURE_END_OPEN);
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ThrowIfFailed(
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current_sink_->Close()
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);
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geo_ = current_geometry_;
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current_sink_ = nullptr;
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current_geometry_ = nullptr;
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}
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}
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void PathGeometry::AddLine(Point const & point)
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{
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if (current_sink_)
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current_sink_->AddLine(point);
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}
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void PathGeometry::AddLines(std::vector<Point> const& points)
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{
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if (current_sink_)
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{
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if (!points.empty())
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{
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size_t size = points.size();
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std::vector<D2D1_POINT_2F> d2d_points(size);
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for (size_t i = 0; i < size; ++i)
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{
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d2d_points[i] = points[i];
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}
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current_sink_->AddLines(
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&d2d_points[0],
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static_cast<UINT32>(size)
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);
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}
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}
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}
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void PathGeometry::AddBezier(Point const & point1, Point const & point2, Point const & point3)
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{
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if (current_sink_)
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{
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current_sink_->AddBezier(
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D2D1::BezierSegment(
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point1,
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point2,
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point3
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)
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);
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}
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}
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void PathGeometry::ClearPath()
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{
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geo_ = nullptr;
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current_sink_ = nullptr;
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current_geometry_ = nullptr;
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}
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} |