81 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
 | |
| // 
 | |
| // Permission is hereby granted, free of charge, to any person obtaining a copy
 | |
| // of this software and associated documentation files (the "Software"), to deal
 | |
| // in the Software without restriction, including without limitation the rights
 | |
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | |
| // copies of the Software, and to permit persons to whom the Software is
 | |
| // furnished to do so, subject to the following conditions:
 | |
| // 
 | |
| // The above copyright notice and this permission notice shall be included in
 | |
| // all copies or substantial portions of the Software.
 | |
| // 
 | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | |
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 | |
| // THE SOFTWARE.
 | |
| 
 | |
| #include "Scene.h"
 | |
| #include "../base/logs.h"
 | |
| #include "../renderer/render.h"
 | |
| 
 | |
| namespace kiwano
 | |
| {
 | |
| 	Scene::Scene()
 | |
| 		: mouse_cursor_(MouseCursor::Arrow)
 | |
| 		, last_mouse_cursor(MouseCursor(-1))
 | |
| 	{
 | |
| 		scene_ = this;
 | |
| 
 | |
| 		SetAnchor(0, 0);
 | |
| 		SetSize(Renderer::Instance().GetOutputSize());
 | |
| 	}
 | |
| 
 | |
| 	Scene::~Scene()
 | |
| 	{
 | |
| 	}
 | |
| 
 | |
| 	void Scene::OnEnter()
 | |
| 	{
 | |
| 		KGE_LOG(L"Scene entered");
 | |
| 	}
 | |
| 
 | |
| 	void Scene::OnExit()
 | |
| 	{
 | |
| 		KGE_LOG(L"Scene exited");
 | |
| 	}
 | |
| 
 | |
| 	void Scene::Update(Duration dt)
 | |
| 	{
 | |
| 		Node::Update(dt);
 | |
| 
 | |
| 		if (last_mouse_cursor != mouse_cursor_)
 | |
| 		{
 | |
| 			last_mouse_cursor = mouse_cursor_;
 | |
| 
 | |
| 			LPTSTR win32_cursor = IDC_ARROW;
 | |
| 			switch (mouse_cursor_)
 | |
| 			{
 | |
| 			case MouseCursor::Arrow:		win32_cursor = IDC_ARROW; break;
 | |
| 			case MouseCursor::TextInput:	win32_cursor = IDC_IBEAM; break;
 | |
| 			case MouseCursor::SizeAll:		win32_cursor = IDC_SIZEALL; break;
 | |
| 			case MouseCursor::SizeWE:		win32_cursor = IDC_SIZEWE; break;
 | |
| 			case MouseCursor::SizeNS:		win32_cursor = IDC_SIZENS; break;
 | |
| 			case MouseCursor::SizeNESW:		win32_cursor = IDC_SIZENESW; break;
 | |
| 			case MouseCursor::SizeNWSE:		win32_cursor = IDC_SIZENWSE; break;
 | |
| 			case MouseCursor::Hand:			win32_cursor = IDC_HAND; break;
 | |
| 			}
 | |
| 			::SetCursor(::LoadCursorW(nullptr, win32_cursor));
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	void Scene::SetMouseCursor(MouseCursor cursor)
 | |
| 	{
 | |
| 		mouse_cursor_ = cursor;
 | |
| 	}
 | |
| 
 | |
| }
 |