94 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| // 
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #pragma once
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| 
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| #include "../macros.h"
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| 
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| #if !defined(KGE_USE_DIRECTX10)
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| 
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| #include "D2DDeviceResources.h"
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| #include <d3d11.h>
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| 
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| namespace kiwano
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| {
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| 	class KGE_API D3D11DeviceResources
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| 		: public D2DDeviceResources
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| 	{
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| 	public:
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| 		static HRESULT Create(
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| 			D3D11DeviceResources** device_resources,
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| 			HWND hwnd
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| 		);
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| 
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| 		HRESULT HandleDeviceLost();
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| 
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| 		HRESULT SetLogicalSize(
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| 			Size logical_size
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| 		);
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| 
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| 		HRESULT SetDpi(
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| 			float dpi
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| 		);
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| 
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| 		void DiscardResources();
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| 
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| 		inline ID3D11Device*			GetD3DDevice() const			{ KGE_ASSERT(d3d_device_); return d3d_device_.Get(); }
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| 		inline ID3D11DeviceContext*		GetD3DDeviceContext() const		{ KGE_ASSERT(d3d_device_context_); return d3d_device_context_.Get(); }
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| 		inline ID3D11RenderTargetView*	GetD3DRenderTargetView() const	{ KGE_ASSERT(d3d_rt_view_); return d3d_rt_view_.Get(); }
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| 		inline ID3D11DepthStencilView*	GetD3DDepthStencilView() const	{ KGE_ASSERT(d3d_ds_view_); return d3d_ds_view_.Get(); }
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| 		inline IDXGIFactory*			GetDXGIFactory() const			{ KGE_ASSERT(dxgi_factory_); return dxgi_factory_.Get(); }
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| 		inline IDXGISwapChain*			GetDXGISwapChain() const		{ KGE_ASSERT(dxgi_swap_chain_); return dxgi_swap_chain_.Get(); }
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| 
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| 		inline D3D_FEATURE_LEVEL		GetDeviceFeatureLevel() const	{ return d3d_feature_level_; }
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| 		inline Size const&				GetLogicalSize() const			{ return logical_size_; }
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| 		inline Size const&				GetOutputSize() const			{ return output_size_; }
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| 		inline float					GetDpi() const					{ return dpi_; }
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| 
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| 	protected:
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| 		D3D11DeviceResources();
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| 
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| 		virtual ~D3D11DeviceResources();
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| 
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| 	protected:
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| 		HRESULT CreateDeviceResources();
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| 
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| 		HRESULT CreateWindowSizeDependentResources();
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| 
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| 	private:
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| 		HWND	hwnd_;
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| 		float	dpi_;
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| 		Size	logical_size_;
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| 		Size	output_size_;
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| 
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| 		D3D_FEATURE_LEVEL d3d_feature_level_;
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| 
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| 		ComPtr<ID3D11Device>			d3d_device_;
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| 		ComPtr<ID3D11DeviceContext>		d3d_device_context_;
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| 		ComPtr<ID3D11RenderTargetView>	d3d_rt_view_;
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| 		ComPtr<ID3D11DepthStencilView>	d3d_ds_view_;
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| 		ComPtr<IDXGISwapChain>			dxgi_swap_chain_;
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| 		ComPtr<IDXGIFactory>			dxgi_factory_;
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| 	};
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| 
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| }
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| 
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| #endif // !KGE_USE_DIRECTX10
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