191 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			191 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| // 
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #pragma once
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| #include "../base/time.h"
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| #include "../base/Component.h"
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| #include "../base/Resource.h"
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| #include "../2d/include-forwards.h"
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| #include "../2d/Font.hpp"
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| #include "../2d/TextStyle.hpp"
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| #include "helper.hpp"
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| #include "DeviceResources.h"
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| #include "TextRenderer.h"
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| 
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| namespace kiwano
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| {
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| 	struct RenderStatus
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| 	{
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| 		Time start;
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| 		Duration duration;
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| 		int primitives;
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| 	};
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| 
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| 	class KGE_API Renderer
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| 		: public Singleton<Renderer>
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| 		, public Component
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| 	{
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| 		KGE_DECLARE_SINGLETON(Renderer);
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| 
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| 	public:
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| 		HRESULT BeginDraw();
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| 
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| 		HRESULT EndDraw();
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| 
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| 		HRESULT CreateLayer(
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| 			ComPtr<ID2D1Layer>& layer
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| 		);
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| 
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| 		HRESULT DrawGeometry(
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| 			ComPtr<ID2D1Geometry> const& geometry,
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| 			const Color& stroke_color,
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| 			float stroke_width,
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| 			StrokeStyle stroke = StrokeStyle::Miter
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| 		);
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| 
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| 		HRESULT FillGeometry(
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| 			ComPtr<ID2D1Geometry> const& geometry,
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| 			Color const& fill_color
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| 		);
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| 
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| 		HRESULT DrawImage(
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| 			ImagePtr image,
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| 			Rect const& dest_rect
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| 		);
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| 
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| 		HRESULT DrawBitmap(
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| 			ComPtr<ID2D1Bitmap> const& bitmap,
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| 			Rect const& src_rect,
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| 			Rect const& dest_rect
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| 		);
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| 
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| 		HRESULT DrawTextLayout(
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| 			ComPtr<IDWriteTextLayout> const& text_layout
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| 		);
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| 
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| 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɫ
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| 		void SetClearColor(
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| 			Color const& clear_color
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| 		);
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| 
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| 		// <20><><EFBFBD>ÿ<EFBFBD><C3BF><EFBFBD><EFBFBD><EFBFBD>ģʽ
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| 		HRESULT SetAntialiasMode(
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| 			bool enabled
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| 		);
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| 
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| 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֿ<EFBFBD><D6BF><EFBFBD><EFBFBD><EFBFBD>ģʽ
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| 		HRESULT SetTextAntialiasMode(
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| 			TextAntialias mode
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| 		);
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| 
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| 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>رմ<D8B1>ֱͬ<D6B1><CDAC>
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| 		void SetVSyncEnabled(
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| 			bool enabled
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| 		);
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| 
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| 		// <20><><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD><CDB8><EFBFBD><EFBFBD>
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| 		void SetOpacity(
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| 			float opacity
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| 		);
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| 
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| 		HRESULT SetTransform(
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| 			const Matrix& matrix
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| 		);
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| 
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| 		HRESULT SetTextStyle(
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| 			const Color& color,
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| 			bool has_outline,
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| 			const Color& outline_color,
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| 			float outline_width,
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| 			StrokeStyle outline_stroke
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| 		);
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| 
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| 		HRESULT PushClip(
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| 			const Matrix& clip_matrix,
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| 			const Size& clip_size
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| 		);
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| 
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| 		HRESULT PopClip();
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| 
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| 		HRESULT PushLayer(
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| 			ComPtr<ID2D1Layer> const& layer,
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| 			LayerProperties const& properties
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| 		);
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| 
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| 		HRESULT PopLayer();
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| 
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| 		HRESULT Resize(
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| 			UINT width,
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| 			UINT height
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| 		);
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| 
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| 	public:
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| 		void SetupComponent(Application*) override;
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| 
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| 		void DestroyComponent() override;
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| 
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| 		void StartCollectData();
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| 
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| 		void StopCollectData();
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| 
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| 		inline HWND						GetTargetWindow() const		{ return hwnd_; }
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| 
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| 		inline RenderStatus const&		GetStatus() const			{ return status_; }
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| 
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| 		inline Size const&				GetOutputSize() const		{ return output_size_; }
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| 
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| 		inline DeviceResources*			GetDeviceResources() const	{ KGE_ASSERT(device_resources_); return device_resources_.Get(); }
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| 
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| 		inline ITextRenderer*			GetTextRenderer() const		{ KGE_ASSERT(text_renderer_); return text_renderer_.Get(); }
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| 
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| 		inline ID2D1SolidColorBrush*	GetSolidColorBrush() const	{ KGE_ASSERT(solid_color_brush_); return solid_color_brush_.Get(); }
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| 
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| 	private:
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| 		Renderer();
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| 
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| 		~Renderer();
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| 
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| 		HRESULT CreateDeviceResources();
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| 
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| 		HRESULT HandleDeviceLost();
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| 
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| 	private:
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| 		unsigned long ref_count_;
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| 
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| 		HWND hwnd_;
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| 		float opacity_;
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| 		bool antialias_;
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| 		bool vsync_;
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| 		bool collecting_data_;
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| 
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| 		Size			output_size_;
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| 		Color			clear_color_;
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| 		TextAntialias	text_antialias_;
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| 		RenderStatus	status_;
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| 
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| 		ComPtr<DeviceResources>			device_resources_;
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| 		ComPtr<ID2D1Factory1>			factory_;
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| 		ComPtr<ID2D1DeviceContext>		device_context_;
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| 		ComPtr<ID2D1DrawingStateBlock>	drawing_state_block_;
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| 		ComPtr<ITextRenderer>			text_renderer_;
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| 		ComPtr<ID2D1SolidColorBrush>	solid_color_brush_;
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| 	};
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| }
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