30 lines
		
	
	
		
			564 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			564 B
		
	
	
	
		
			C++
		
	
	
	
| #include "..\easy2d.h"
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| 
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| ActionScaleTo::ActionScaleTo(float duration, float scaleX, float scaleY) :
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| 	ActionScaleBy(duration, 0, 0)
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| {
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| 	m_nEndScaleX = scaleX;
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| 	m_nEndScaleY = scaleY;
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| }
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| 
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| ActionScaleTo::~ActionScaleTo()
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| {
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| }
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| 
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| ActionScaleTo * ActionScaleTo::copy() const
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| {
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| 	return new ActionScaleTo(m_nMilliSeconds / 1000.0f, m_nEndScaleX, m_nEndScaleY);
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| }
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| 
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| void ActionScaleTo::_init()
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| {
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| 	ActionScaleBy::_init();
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| 	m_nVariationX = m_nEndScaleX - m_nBeginScaleX;
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| 	m_nVariationY = m_nEndScaleY - m_nBeginScaleY;
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| }
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| 
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| void ActionScaleTo::_reset()
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| {
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| 	ActionScaleBy::_reset();
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| }
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