Magic_Game/Easy2D/Tool/EMusicUtils - 副本.cpp

525 lines
10 KiB
C++

#include "..\etools.h"
#include "..\Win\winbase.h"
#include <map>
#include <mmsystem.h>
#include <Digitalv.h>
#pragma comment(lib , "winmm.lib")
static size_t Hash(const e2d::EString & key);
static bool ExtractResource(LPCTSTR strDstFile, LPCTSTR strResType, LPCTSTR strResName);
////////////////////////////////////////////////////////////////////
// MciPlayer
////////////////////////////////////////////////////////////////////
class MciPlayer
{
public:
MciPlayer();
~MciPlayer();
void close();
bool open(const e2d::EString & pFileName, size_t uId);
bool open(const e2d::EString & pResouceName, const e2d::EString & pResouceType, const e2d::EString & musicExtension, size_t uId);
void play(bool bLoop = false);
void pause();
void resume();
void stop();
void rewind();
void setVolume(float volume);
bool isPlaying();
size_t getSoundID();
private:
void _sendCommand(int nCommand, DWORD_PTR param1 = 0, DWORD_PTR parma2 = 0);
MCIDEVICEID m_dev;
size_t m_nSoundID;
bool m_bPlaying;
bool m_bLoop;
e2d::EString m_sTempFileName;
};
MciPlayer::MciPlayer() :
m_dev(0L),
m_nSoundID(0),
m_bPlaying(false),
m_bLoop(false)
{
}
MciPlayer::~MciPlayer()
{
close(); // 关闭播放器
}
bool MciPlayer::open(const e2d::EString & pFileName, size_t uId)
{
// 忽略不存在的文件
if (pFileName.empty())
return false;
// 停止当前音乐
close();
// 设置 MCI_OPEN_PARMS 参数
MCI_OPEN_PARMS mciOpen = { 0 };
mciOpen.lpstrElementName = pFileName.c_str();
// 打开这个文件
MCIERROR mciError;
mciError = mciSendCommand(
0,
MCI_OPEN,
MCI_OPEN_ELEMENT | MCI_NOTIFY,
reinterpret_cast<DWORD_PTR>(&mciOpen)
);
if (mciError)
{
return false;
}
else
{
// 保存设备等信息
m_dev = mciOpen.wDeviceID;
m_nSoundID = uId;
m_bPlaying = false;
return true;
}
}
bool MciPlayer::open(const e2d::EString & pResouceName, const e2d::EString & pResouceType, const e2d::EString & musicExtension, size_t uId)
{
// 忽略不存在的文件
if (pResouceName.empty() || pResouceType.empty() || musicExtension.empty()) return false;
// 获取临时文件目录
e2d::EString tempFileName = e2d::EFileUtils::getTempPath();
// 产生临时文件的文件名
tempFileName.append(L"\\");
tempFileName.append(std::to_wstring(uId));
tempFileName.append(L"." + musicExtension);
// 导出资源为临时文件
if (ExtractResource(tempFileName.c_str(), pResouceType.c_str(), pResouceName.c_str()))
{
if (open(tempFileName, uId))
{
m_sTempFileName = tempFileName;
return true;
}
}
return false;
}
void MciPlayer::play(bool bLoop)
{
// 设备为空时,忽略这次操作
if (!m_dev)
{
return;
}
// 设置播放参数
MCI_PLAY_PARMS mciPlay = { 0 };
MCIERROR s_mciError;
// 播放声音
s_mciError = mciSendCommand(
m_dev,
MCI_PLAY,
MCI_FROM | MCI_NOTIFY | (bLoop ? MCI_DGV_PLAY_REPEAT : 0),
reinterpret_cast<DWORD_PTR>(&mciPlay)
);
// 未出错时,置 m_bPlaying 为 true
if (!s_mciError)
{
m_bPlaying = true;
m_bLoop = bLoop;
}
}
void MciPlayer::close()
{
// 停止音乐
if (m_bPlaying)
{
stop();
}
// 关闭设备
if (m_dev)
{
_sendCommand(MCI_CLOSE);
}
// 删除临时文件
if (!m_sTempFileName.empty())
{
DeleteFile(m_sTempFileName.c_str());
m_sTempFileName.clear();
}
// 恢复默认属性
m_dev = 0;
m_bPlaying = false;
}
void MciPlayer::pause()
{
// 暂停音乐
_sendCommand(MCI_PAUSE);
m_bPlaying = false;
}
void MciPlayer::resume()
{
// 继续播放音乐
_sendCommand(MCI_RESUME);
m_bPlaying = true;
}
void MciPlayer::stop()
{
// 停止音乐
_sendCommand(MCI_STOP);
m_bPlaying = false;
}
void MciPlayer::rewind()
{
// 设备为空时,忽略这次操作
if (!m_dev)
{
return;
}
// 重置播放位置
mciSendCommand(
m_dev,
MCI_SEEK,
MCI_SEEK_TO_START | MCI_NOTIFY,
0
);
// 播放音乐
MCI_PLAY_PARMS mciPlay = { 0 };
MCIERROR s_mciError;
// 播放声音
s_mciError = mciSendCommand(
m_dev,
MCI_PLAY,
MCI_NOTIFY | (m_bLoop ? MCI_DGV_PLAY_REPEAT : 0),
reinterpret_cast<DWORD_PTR>(&mciPlay)
);
m_bPlaying = s_mciError ? false : true;
}
void MciPlayer::setVolume(float volume)
{
MCI_DGV_SETAUDIO_PARMS mciSetAudioPara = { 0 };
mciSetAudioPara.dwItem = MCI_DGV_SETAUDIO_VOLUME;
mciSetAudioPara.dwValue = DWORD(1000 * min(max(volume, 0), 1));
mciSendCommand(
m_dev,
MCI_SETAUDIO,
MCI_NOTIFY | MCI_DGV_SETAUDIO_VALUE | MCI_DGV_SETAUDIO_ITEM,
(DWORD_PTR)&mciSetAudioPara
);
}
bool MciPlayer::isPlaying()
{
return m_bPlaying;
}
size_t MciPlayer::getSoundID()
{
return m_nSoundID;
}
void MciPlayer::_sendCommand(int nCommand, DWORD_PTR param1, DWORD_PTR parma2)
{
// 空设备时忽略这次操作
if (!m_dev)
{
return;
}
// 向当前设备发送操作
mciSendCommand(m_dev, nCommand, param1, parma2);
}
////////////////////////////////////////////////////////////////////
// e2d::EMusicUtils
////////////////////////////////////////////////////////////////////
typedef std::map<size_t, MciPlayer *> MusicList;
typedef std::pair<size_t, MciPlayer *> Music;
static MusicList& getMciPlayerList()
{
static MusicList s_List;
return s_List;
}
static MciPlayer& getBgMciPlayer()
{
static MciPlayer s_Music;
return s_Music;
}
void e2d::EMusicUtils::end()
{
// 停止背景音乐
getBgMciPlayer().close();
// 停止其他所有音乐
for (auto& iter : getMciPlayerList())
{
SafeDelete(&iter.second);
}
// 清空音乐列表
getMciPlayerList().clear();
return;
}
void e2d::EMusicUtils::setVolume(float volume)
{
// 设置背景音乐音量
getBgMciPlayer().setVolume(volume);
// 设置其他音乐音量
for (auto& iter : getMciPlayerList())
{
iter.second->setVolume(volume);
}
}
void e2d::EMusicUtils::setVolume(const EString & musicFilePath, float volume)
{
size_t nRet = ::Hash(musicFilePath);
MusicList::iterator p = getMciPlayerList().find(nRet);
if (p != getMciPlayerList().end())
{
p->second->setVolume(volume);
}
}
void e2d::EMusicUtils::playBackgroundMusic(const EString & musicFilePath, bool bLoop)
{
if (musicFilePath.empty())
{
return;
}
getBgMciPlayer().open(musicFilePath, ::Hash(musicFilePath));
getBgMciPlayer().play(bLoop);
}
void e2d::EMusicUtils::playBackgroundMusic(const EString & musicResourceName, const EString & musicResourceType, const EString & musicExtension, bool loop)
{
if (musicResourceName.empty() || musicResourceType.empty())
{
return;
}
getBgMciPlayer().open(musicResourceName, musicResourceType, musicExtension, ::Hash(musicResourceName));
getBgMciPlayer().play(loop);
}
void e2d::EMusicUtils::stopBackgroundMusic(bool bReleaseData)
{
if (bReleaseData)
{
getBgMciPlayer().close();
}
else
{
getBgMciPlayer().stop();
}
}
void e2d::EMusicUtils::pauseBackgroundMusic()
{
getBgMciPlayer().pause();
}
void e2d::EMusicUtils::resumeBackgroundMusic()
{
getBgMciPlayer().resume();
}
void e2d::EMusicUtils::rewindBackgroundMusic()
{
getBgMciPlayer().rewind();
}
bool e2d::EMusicUtils::isBackgroundMusicPlaying()
{
return getBgMciPlayer().isPlaying();
}
void e2d::EMusicUtils::setBackgroundMusicVolume(float volume)
{
getBgMciPlayer().setVolume(volume);
}
void e2d::EMusicUtils::playMusic(const EString & musicFilePath, bool bLoop)
{
size_t nRet = ::Hash(musicFilePath);
preloadMusic(musicFilePath);
MusicList::iterator p = getMciPlayerList().find(nRet);
if (p != getMciPlayerList().end())
{
p->second->play(bLoop);
}
}
void e2d::EMusicUtils::playMusic(const EString & musicResourceName, const EString & musicResourceType, const EString & musicExtension, bool loop)
{
size_t nRet = ::Hash(musicResourceName);
preloadMusic(musicResourceName, musicResourceType, musicExtension);
MusicList::iterator p = getMciPlayerList().find(nRet);
if (p != getMciPlayerList().end())
{
p->second->play(loop);
}
}
void e2d::EMusicUtils::_stopMusic(size_t nSoundId)
{
MusicList::iterator p = getMciPlayerList().find(nSoundId);
if (p != getMciPlayerList().end())
{
p->second->stop();
}
}
void e2d::EMusicUtils::preloadMusic(const EString & musicFilePath)
{
if (musicFilePath.empty()) return;
size_t nRet = ::Hash(musicFilePath);
if (getMciPlayerList().end() != getMciPlayerList().find(nRet)) return;
getMciPlayerList().insert(Music(nRet, new MciPlayer()));
MciPlayer * pPlayer = getMciPlayerList()[nRet];
pPlayer->open(musicFilePath, nRet);
if (nRet == pPlayer->getSoundID()) return;
delete pPlayer;
getMciPlayerList().erase(nRet);
nRet = 0;
}
void e2d::EMusicUtils::preloadMusic(const EString & musicResourceName, const EString & musicResourceType, const EString & musicExtension)
{
if (musicResourceName.empty() || musicResourceType.empty()) return;
size_t nRet = ::Hash(musicResourceName);
if (getMciPlayerList().end() != getMciPlayerList().find(nRet)) return;
getMciPlayerList().insert(Music(nRet, new MciPlayer()));
MciPlayer * pPlayer = getMciPlayerList()[nRet];
pPlayer->open(musicResourceName, musicResourceType, musicExtension, nRet);
if (nRet == pPlayer->getSoundID()) return;
delete pPlayer;
getMciPlayerList().erase(nRet);
nRet = 0;
}
void e2d::EMusicUtils::_pauseMusic(size_t nSoundId)
{
MusicList::iterator p = getMciPlayerList().find(nSoundId);
if (p != getMciPlayerList().end())
{
p->second->pause();
}
}
void e2d::EMusicUtils::pauseAllMusics()
{
for (auto& iter : getMciPlayerList())
{
iter.second->pause();
}
}
void e2d::EMusicUtils::_resumeMusic(size_t nSoundId)
{
MusicList::iterator p = getMciPlayerList().find(nSoundId);
if (p != getMciPlayerList().end())
{
p->second->resume();
}
}
void e2d::EMusicUtils::resumeAllMusics()
{
for (auto& iter : getMciPlayerList())
{
iter.second->resume();
}
}
void e2d::EMusicUtils::stopAllMusics()
{
for (auto& iter : getMciPlayerList())
{
iter.second->stop();
}
}
void e2d::EMusicUtils::unloadMusic(const EString & musicFilePath)
{
size_t nID = ::Hash(musicFilePath);
MusicList::iterator p = getMciPlayerList().find(nID);
if (p != getMciPlayerList().end())
{
SafeDelete(&p->second);
getMciPlayerList().erase(nID);
}
}
size_t Hash(const e2d::EString & key)
{
static std::hash<e2d::EString> h;
return h(key);
}
bool ExtractResource(LPCTSTR strDstFile, LPCTSTR strResType, LPCTSTR strResName)
{
// 创建文件
HANDLE hFile = ::CreateFile(strDstFile, GENERIC_WRITE, NULL, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_TEMPORARY, NULL);
if (hFile == INVALID_HANDLE_VALUE)
return false;
// 查找资源文件中、加载资源到内存、得到资源大小
HRSRC hRes = ::FindResource(NULL, strResName, strResType);
HGLOBAL hMem = ::LoadResource(NULL, hRes);
DWORD dwSize = ::SizeofResource(NULL, hRes);
// 写入文件
DWORD dwWrite = 0; // 返回写入字节
::WriteFile(hFile, hMem, dwSize, &dwWrite, NULL);
::CloseHandle(hFile);
return true;
}