66 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
// Copyright (c) 2016-2018 Easy2D - Nomango
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// 
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// 
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#pragma once
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#include <memory>
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namespace easy2d
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{
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	template <typename T>
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	class ISingleton
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	{
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	public:
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		static inline T* Instance();
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	private:
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		ISingleton() {}
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		~ISingleton() {}
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		ISingleton(const ISingleton&) = delete;
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		ISingleton & operator= (const ISingleton &) = delete;
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	};
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	template<typename T>
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	inline T* easy2d::ISingleton<T>::Instance()
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	{
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		static std::unique_ptr<T> instance_;
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		if (!instance_)
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			instance_.reset(new (std::nothrow) T);
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		return instance_.get();
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	}
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}
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// Class that will implement the singleton mode,
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// must use the macro in it's delare file
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#ifndef E2D_DECLARE_SINGLETON
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#define E2D_DECLARE_SINGLETON( type )			\
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	friend class ::std::unique_ptr< type >;		\
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	friend struct ::std::default_delete< type >;\
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	friend class ::easy2d::ISingleton< type >
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#endif
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#ifndef E2D_DECLARE_SINGLETON_TYPE
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#define E2D_DECLARE_SINGLETON_TYPE( type, singleton_type ) \
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	using singleton_type = ::easy2d::ISingleton< type >
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#endif
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