763 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			763 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
// Copyright (c) 2016-2018 Easy2D - Nomango
 | 
						||
// 
 | 
						||
// Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
						||
// of this software and associated documentation files (the "Software"), to deal
 | 
						||
// in the Software without restriction, including without limitation the rights
 | 
						||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
						||
// copies of the Software, and to permit persons to whom the Software is
 | 
						||
// furnished to do so, subject to the following conditions:
 | 
						||
// 
 | 
						||
// The above copyright notice and this permission notice shall be included in
 | 
						||
// all copies or substantial portions of the Software.
 | 
						||
// 
 | 
						||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
						||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
						||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
						||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
						||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
						||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 | 
						||
// THE SOFTWARE.
 | 
						||
 | 
						||
#include "render.h"
 | 
						||
#include "time.h"
 | 
						||
#include "base.hpp"
 | 
						||
#include "logs.h"
 | 
						||
#include "modules.h"
 | 
						||
#include "Image.h"
 | 
						||
 | 
						||
#pragma comment(lib, "d2d1.lib")
 | 
						||
#pragma comment(lib, "dwrite.lib")
 | 
						||
 | 
						||
namespace easy2d
 | 
						||
{
 | 
						||
	namespace devices
 | 
						||
	{
 | 
						||
		namespace
 | 
						||
		{
 | 
						||
			inline D2D1_MATRIX_3X2_F ConvertToD2DMatrix(math::Matrix const& matrix)
 | 
						||
			{
 | 
						||
				return D2D1_MATRIX_3X2_F{
 | 
						||
						matrix.m[0], matrix.m[1],
 | 
						||
						matrix.m[2], matrix.m[3],
 | 
						||
						matrix.m[4], matrix.m[5]
 | 
						||
				};
 | 
						||
			}
 | 
						||
		}
 | 
						||
 | 
						||
		GraphicsDevice::GraphicsDevice()
 | 
						||
			: fps_text_format_(nullptr)
 | 
						||
			, fps_text_layout_(nullptr)
 | 
						||
			, clear_color_(D2D1::ColorF(D2D1::ColorF::Black))
 | 
						||
			, initialized(false)
 | 
						||
		{
 | 
						||
			ZeroMemory(&d2d, sizeof(D2DResources));
 | 
						||
 | 
						||
			modules::Init();
 | 
						||
		}
 | 
						||
 | 
						||
		GraphicsDevice::~GraphicsDevice()
 | 
						||
		{
 | 
						||
			E2D_LOG("Destroying graphics device");
 | 
						||
 | 
						||
			ClearImageCache();
 | 
						||
 | 
						||
			SafeRelease(fps_text_format_);
 | 
						||
			SafeRelease(fps_text_layout_);
 | 
						||
 | 
						||
			SafeRelease(d2d.text_renderer);
 | 
						||
			SafeRelease(d2d.solid_brush);
 | 
						||
			SafeRelease(d2d.render_target);
 | 
						||
 | 
						||
			SafeRelease(d2d.miter_stroke_style);
 | 
						||
			SafeRelease(d2d.bevel_stroke_style);
 | 
						||
			SafeRelease(d2d.round_stroke_style);
 | 
						||
 | 
						||
			SafeRelease(d2d.imaging_factory);
 | 
						||
			SafeRelease(d2d.write_factory);
 | 
						||
			SafeRelease(d2d.factory);
 | 
						||
 | 
						||
			modules::Destroy();
 | 
						||
		}
 | 
						||
 | 
						||
		void GraphicsDevice::Init(HWND hwnd, bool debug)
 | 
						||
		{
 | 
						||
			if (initialized)
 | 
						||
				return;
 | 
						||
 | 
						||
			E2D_LOG("Initing graphics device");
 | 
						||
 | 
						||
			D2D1_FACTORY_OPTIONS options{ debug ? D2D1_DEBUG_LEVEL_INFORMATION : D2D1_DEBUG_LEVEL_NONE };
 | 
						||
			ThrowIfFailed(
 | 
						||
				D2D1CreateFactory(
 | 
						||
					D2D1_FACTORY_TYPE_SINGLE_THREADED,
 | 
						||
					__uuidof(ID2D1Factory),
 | 
						||
					&options,
 | 
						||
					reinterpret_cast<void**>(&d2d.factory)
 | 
						||
				)
 | 
						||
			);
 | 
						||
 | 
						||
			ThrowIfFailed(
 | 
						||
				CoCreateInstance(
 | 
						||
					CLSID_WICImagingFactory,
 | 
						||
					nullptr,
 | 
						||
					CLSCTX_INPROC_SERVER,
 | 
						||
					__uuidof(IWICImagingFactory),
 | 
						||
					reinterpret_cast<void**>(&d2d.imaging_factory)
 | 
						||
				)
 | 
						||
			);
 | 
						||
 | 
						||
			ThrowIfFailed(
 | 
						||
				DWriteCreateFactory(
 | 
						||
					DWRITE_FACTORY_TYPE_SHARED,
 | 
						||
					__uuidof(IDWriteFactory),
 | 
						||
					reinterpret_cast<IUnknown**>(&d2d.write_factory)
 | 
						||
				)
 | 
						||
			);
 | 
						||
 | 
						||
			auto stroke_style = D2D1::StrokeStyleProperties(
 | 
						||
				D2D1_CAP_STYLE_FLAT,
 | 
						||
				D2D1_CAP_STYLE_FLAT,
 | 
						||
				D2D1_CAP_STYLE_FLAT,
 | 
						||
				D2D1_LINE_JOIN_MITER,
 | 
						||
				2.0f,
 | 
						||
				D2D1_DASH_STYLE_SOLID,
 | 
						||
				0.0f
 | 
						||
			);
 | 
						||
 | 
						||
			ThrowIfFailed(
 | 
						||
				d2d.factory->CreateStrokeStyle(
 | 
						||
					stroke_style,
 | 
						||
					nullptr,
 | 
						||
					0,
 | 
						||
					&d2d.miter_stroke_style
 | 
						||
				)
 | 
						||
			);
 | 
						||
 | 
						||
			stroke_style.lineJoin = D2D1_LINE_JOIN_BEVEL;
 | 
						||
 | 
						||
			ThrowIfFailed(
 | 
						||
				d2d.factory->CreateStrokeStyle(
 | 
						||
					stroke_style,
 | 
						||
					nullptr,
 | 
						||
					0,
 | 
						||
					&d2d.bevel_stroke_style
 | 
						||
				)
 | 
						||
			);
 | 
						||
 | 
						||
			stroke_style.lineJoin = D2D1_LINE_JOIN_ROUND;
 | 
						||
 | 
						||
			ThrowIfFailed(
 | 
						||
				d2d.factory->CreateStrokeStyle(
 | 
						||
					stroke_style,
 | 
						||
					nullptr,
 | 
						||
					0,
 | 
						||
					&d2d.round_stroke_style
 | 
						||
				)
 | 
						||
			);
 | 
						||
 | 
						||
			CreateDeviceResources(hwnd);
 | 
						||
 | 
						||
			initialized = true;
 | 
						||
		}
 | 
						||
 | 
						||
		void GraphicsDevice::BeginDraw(HWND hwnd)
 | 
						||
		{
 | 
						||
			CreateDeviceResources(hwnd);
 | 
						||
 | 
						||
			d2d.render_target->BeginDraw();
 | 
						||
			d2d.render_target->Clear(clear_color_);
 | 
						||
		}
 | 
						||
 | 
						||
		void GraphicsDevice::EndDraw()
 | 
						||
		{
 | 
						||
			HRESULT hr = d2d.render_target->EndDraw();
 | 
						||
 | 
						||
			if (hr == D2DERR_RECREATE_TARGET)
 | 
						||
			{
 | 
						||
				// <20><><EFBFBD><EFBFBD> Direct3D <20>豸<EFBFBD><E8B1B8>ִ<EFBFBD>й<EFBFBD><D0B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǰ<EFBFBD><C7B0><EFBFBD>豸<EFBFBD><E8B1B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ
 | 
						||
				// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD>ε<EFBFBD><CEB5><EFBFBD>ʱ<EFBFBD>ؽ<EFBFBD><D8BD><EFBFBD>Դ
 | 
						||
				hr = S_OK;
 | 
						||
 | 
						||
				SafeRelease(fps_text_format_);
 | 
						||
				SafeRelease(fps_text_layout_);
 | 
						||
				SafeRelease(d2d.text_renderer);
 | 
						||
				SafeRelease(d2d.solid_brush);
 | 
						||
				SafeRelease(d2d.render_target);
 | 
						||
			}
 | 
						||
 | 
						||
			ThrowIfFailed(hr);
 | 
						||
		}
 | 
						||
 | 
						||
		void GraphicsDevice::ClearImageCache()
 | 
						||
		{
 | 
						||
			if (bitmap_cache_.empty())
 | 
						||
				return;
 | 
						||
 | 
						||
			for (const auto& bitmap : bitmap_cache_)
 | 
						||
			{
 | 
						||
				bitmap.second->Release();
 | 
						||
			}
 | 
						||
			bitmap_cache_.clear();
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::CreateRectGeometry(
 | 
						||
			const math::Matrix& matrix,
 | 
						||
			const Size& size,
 | 
						||
			ID2D1Geometry** geometry
 | 
						||
		) const
 | 
						||
		{
 | 
						||
			if (!d2d.factory)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			HRESULT hr;
 | 
						||
 | 
						||
			ID2D1RectangleGeometry * rectangle = nullptr;
 | 
						||
			ID2D1TransformedGeometry * transformed = nullptr;
 | 
						||
 | 
						||
			hr = d2d.factory->CreateRectangleGeometry(
 | 
						||
				D2D1::RectF(0, 0, size.width, size.height),
 | 
						||
				&rectangle
 | 
						||
			);
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				hr = d2d.factory->CreateTransformedGeometry(
 | 
						||
					rectangle,
 | 
						||
					ConvertToD2DMatrix(matrix),
 | 
						||
					&transformed
 | 
						||
				);
 | 
						||
			}
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				*geometry = transformed;
 | 
						||
			}
 | 
						||
 | 
						||
			SafeRelease(rectangle);
 | 
						||
			return hr;
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::CreateTextFormat(IDWriteTextFormat ** text_format, const Font & font) const
 | 
						||
		{
 | 
						||
			if (!d2d.write_factory)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			return d2d.write_factory->CreateTextFormat(
 | 
						||
				font.family.c_str(),
 | 
						||
				nullptr,
 | 
						||
				DWRITE_FONT_WEIGHT(font.weight),
 | 
						||
				font.italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL,
 | 
						||
				DWRITE_FONT_STRETCH_NORMAL,
 | 
						||
				font.size,
 | 
						||
				L"",
 | 
						||
				text_format
 | 
						||
			);
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::CreateTextLayout(IDWriteTextLayout ** text_layout, const String & text, IDWriteTextFormat * text_format, float wrap_width) const
 | 
						||
		{
 | 
						||
			if (!d2d.write_factory)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			UINT32 length = static_cast<UINT32>(text.length());
 | 
						||
			return d2d.write_factory->CreateTextLayout(
 | 
						||
				text.c_str(),
 | 
						||
				length,
 | 
						||
				text_format,
 | 
						||
				wrap_width,
 | 
						||
				0,
 | 
						||
				text_layout
 | 
						||
			);
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::CreateLayer(ID2D1Layer ** layer)
 | 
						||
		{
 | 
						||
			if (!d2d.render_target)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			return d2d.render_target->CreateLayer(layer);
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::DrawGeometry(
 | 
						||
			ID2D1Geometry * geometry,
 | 
						||
			const Color & border_color,
 | 
						||
			float opacity,
 | 
						||
			float stroke_width,
 | 
						||
			StrokeStyle stroke
 | 
						||
		)
 | 
						||
		{
 | 
						||
			if (!d2d.solid_brush ||
 | 
						||
				!d2d.render_target)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			d2d.solid_brush->SetColor(border_color);
 | 
						||
			d2d.solid_brush->SetOpacity(opacity);
 | 
						||
			d2d.render_target->DrawGeometry(
 | 
						||
				geometry,
 | 
						||
				d2d.solid_brush,
 | 
						||
				stroke_width,
 | 
						||
				GetStrokeStyle(stroke)
 | 
						||
			);
 | 
						||
			return S_OK;
 | 
						||
		}
 | 
						||
 | 
						||
		ID2D1StrokeStyle * GraphicsDevice::GetStrokeStyle(StrokeStyle stroke) const
 | 
						||
		{
 | 
						||
			ID2D1StrokeStyle * stroke_style = nullptr;
 | 
						||
			switch (stroke)
 | 
						||
			{
 | 
						||
			case StrokeStyle::Miter:
 | 
						||
				stroke_style = d2d.miter_stroke_style;
 | 
						||
				break;
 | 
						||
			case StrokeStyle::Bevel:
 | 
						||
				stroke_style = d2d.bevel_stroke_style;
 | 
						||
				break;
 | 
						||
			case StrokeStyle::Round:
 | 
						||
				stroke_style = d2d.round_stroke_style;
 | 
						||
				break;
 | 
						||
			}
 | 
						||
			return stroke_style;
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::DrawImage(
 | 
						||
			spImage const& image,
 | 
						||
			float opacity,
 | 
						||
			const Rect & dest_rect,
 | 
						||
			const Rect & source_rect
 | 
						||
		)
 | 
						||
		{
 | 
						||
			if (!d2d.render_target)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			d2d.render_target->DrawBitmap(
 | 
						||
				image->GetBitmap(),
 | 
						||
				dest_rect,
 | 
						||
				opacity,
 | 
						||
				D2D1_BITMAP_INTERPOLATION_MODE_LINEAR,
 | 
						||
				source_rect
 | 
						||
			);
 | 
						||
			return S_OK;
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::DrawTextLayout(IDWriteTextLayout * text_layout)
 | 
						||
		{
 | 
						||
			if (!d2d.text_renderer)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			return text_layout->Draw(nullptr, d2d.text_renderer, 0, 0);
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::PushClip(const math::Matrix & clip_matrix, const Size & clip_size)
 | 
						||
		{
 | 
						||
			if (!d2d.render_target)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			d2d.render_target->SetTransform(ConvertToD2DMatrix(clip_matrix));
 | 
						||
			d2d.render_target->PushAxisAlignedClip(
 | 
						||
				D2D1::RectF(0, 0, clip_size.width, clip_size.height),
 | 
						||
				D2D1_ANTIALIAS_MODE_PER_PRIMITIVE
 | 
						||
			);
 | 
						||
			return S_OK;
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::PopClip()
 | 
						||
		{
 | 
						||
			if (!d2d.render_target)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			d2d.render_target->PopAxisAlignedClip();
 | 
						||
			return S_OK;
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::PushLayer(ID2D1Layer * layer, LayerProperties properties)
 | 
						||
		{
 | 
						||
			if (!d2d.render_target ||
 | 
						||
				!d2d.solid_brush)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			d2d.render_target->PushLayer(
 | 
						||
				D2D1::LayerParameters(
 | 
						||
					properties.area,
 | 
						||
					nullptr,
 | 
						||
					D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
 | 
						||
					D2D1::Matrix3x2F::Identity(),
 | 
						||
					properties.opacity,
 | 
						||
					d2d.solid_brush,
 | 
						||
					D2D1_LAYER_OPTIONS_NONE
 | 
						||
				),
 | 
						||
				layer
 | 
						||
			);
 | 
						||
			return S_OK;
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::PopLayer()
 | 
						||
		{
 | 
						||
			if (!d2d.render_target)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			d2d.render_target->PopLayer();
 | 
						||
			return S_OK;
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::CreateBitmapFromFile(const String & file_path, ID2D1Bitmap ** bitmap)
 | 
						||
		{
 | 
						||
			if (d2d.imaging_factory == nullptr ||
 | 
						||
				d2d.render_target == nullptr)
 | 
						||
			{
 | 
						||
				return E_UNEXPECTED;
 | 
						||
			}
 | 
						||
 | 
						||
			if (bitmap == nullptr)
 | 
						||
			{
 | 
						||
				return E_POINTER;
 | 
						||
			}
 | 
						||
 | 
						||
			size_t hash_code = std::hash<String>{}(file_path);
 | 
						||
			if (bitmap_cache_.find(hash_code) != bitmap_cache_.end())
 | 
						||
			{
 | 
						||
				*bitmap = bitmap_cache_[hash_code];
 | 
						||
				return S_OK;
 | 
						||
			}
 | 
						||
 | 
						||
			IWICBitmapDecoder*		decoder = nullptr;
 | 
						||
			IWICBitmapFrameDecode*	source = nullptr;
 | 
						||
			IWICStream*				stream = nullptr;
 | 
						||
			IWICFormatConverter*	converter = nullptr;
 | 
						||
 | 
						||
			// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
 | 
						||
			HRESULT hr = d2d.imaging_factory->CreateDecoderFromFilename(
 | 
						||
				file_path.c_str(),
 | 
						||
				nullptr,
 | 
						||
				GENERIC_READ,
 | 
						||
				WICDecodeMetadataCacheOnLoad,
 | 
						||
				&decoder
 | 
						||
			);
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
 | 
						||
				hr = decoder->GetFrame(0, &source);
 | 
						||
			}
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				// <20><><EFBFBD><EFBFBD>ͼƬ<CDBC><C6AC>ʽת<CABD><D7AA><EFBFBD><EFBFBD>
 | 
						||
				hr = d2d.imaging_factory->CreateFormatConverter(&converter);
 | 
						||
			}
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				// ͼƬ<CDBC><C6AC>ʽת<CABD><D7AA><EFBFBD><EFBFBD> 32bppPBGRA
 | 
						||
				hr = converter->Initialize(
 | 
						||
					source,
 | 
						||
					GUID_WICPixelFormat32bppPBGRA,
 | 
						||
					WICBitmapDitherTypeNone,
 | 
						||
					nullptr,
 | 
						||
					0.f,
 | 
						||
					WICBitmapPaletteTypeMedianCut
 | 
						||
				);
 | 
						||
			}
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				// <20><> WIC λͼ<CEBB><CDBC><EFBFBD><EFBFBD>һ<EFBFBD><D2BB> Direct2D λͼ
 | 
						||
				hr = d2d.render_target->CreateBitmapFromWicBitmap(
 | 
						||
					converter,
 | 
						||
					nullptr,
 | 
						||
					bitmap
 | 
						||
				);
 | 
						||
			}
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				bitmap_cache_.insert(std::make_pair(hash_code, *bitmap));
 | 
						||
			}
 | 
						||
 | 
						||
			// <20>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ
 | 
						||
			SafeRelease(decoder);
 | 
						||
			SafeRelease(source);
 | 
						||
			SafeRelease(stream);
 | 
						||
			SafeRelease(converter);
 | 
						||
 | 
						||
			return hr;
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::CreateBitmapFromResource(Resource & res, ID2D1Bitmap ** bitmap)
 | 
						||
		{
 | 
						||
			if (d2d.imaging_factory == nullptr ||
 | 
						||
				d2d.render_target == nullptr)
 | 
						||
			{
 | 
						||
				return E_UNEXPECTED;
 | 
						||
			}
 | 
						||
 | 
						||
			if (bitmap == nullptr)
 | 
						||
			{
 | 
						||
				return E_POINTER;
 | 
						||
			}
 | 
						||
 | 
						||
			size_t hash_code = res.GetHashCode();
 | 
						||
			if (bitmap_cache_.find(hash_code) != bitmap_cache_.end())
 | 
						||
			{
 | 
						||
				*bitmap = bitmap_cache_[hash_code];
 | 
						||
				return S_OK;
 | 
						||
			}
 | 
						||
 | 
						||
			HRESULT hr;
 | 
						||
 | 
						||
			HINSTANCE				hinstance = GetModuleHandle(nullptr);
 | 
						||
			IWICBitmapDecoder*		decoder = nullptr;
 | 
						||
			IWICBitmapFrameDecode*	source = nullptr;
 | 
						||
			IWICStream*				stream = nullptr;
 | 
						||
			IWICFormatConverter*	converter = nullptr;
 | 
						||
			ResourceData			buffer;
 | 
						||
 | 
						||
			// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ
 | 
						||
			hr = res.Load(&buffer) ? S_OK : E_FAIL;
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				// <20><><EFBFBD><EFBFBD> WIC <20><>
 | 
						||
				hr = d2d.imaging_factory->CreateStream(&stream);
 | 
						||
			}
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				// <20><>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD>
 | 
						||
				hr = stream->InitializeFromMemory(
 | 
						||
					static_cast<WICInProcPointer>(buffer.buffer),
 | 
						||
					buffer.buffer_size
 | 
						||
				);
 | 
						||
			}
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD>
 | 
						||
				hr = d2d.imaging_factory->CreateDecoderFromStream(
 | 
						||
					stream,
 | 
						||
					nullptr,
 | 
						||
					WICDecodeMetadataCacheOnLoad,
 | 
						||
					&decoder
 | 
						||
				);
 | 
						||
			}
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
 | 
						||
				hr = decoder->GetFrame(0, &source);
 | 
						||
			}
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				// <20><><EFBFBD><EFBFBD>ͼƬ<CDBC><C6AC>ʽת<CABD><D7AA><EFBFBD><EFBFBD>
 | 
						||
				hr = d2d.imaging_factory->CreateFormatConverter(&converter);
 | 
						||
			}
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				// ͼƬ<CDBC><C6AC>ʽת<CABD><D7AA><EFBFBD><EFBFBD> 32bppPBGRA
 | 
						||
				hr = converter->Initialize(
 | 
						||
					source,
 | 
						||
					GUID_WICPixelFormat32bppPBGRA,
 | 
						||
					WICBitmapDitherTypeNone,
 | 
						||
					nullptr,
 | 
						||
					0.f,
 | 
						||
					WICBitmapPaletteTypeMedianCut
 | 
						||
				);
 | 
						||
			}
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				// <20><> WIC λͼ<CEBB><CDBC><EFBFBD><EFBFBD>һ<EFBFBD><D2BB> Direct2D λͼ
 | 
						||
				hr = d2d.render_target->CreateBitmapFromWicBitmap(
 | 
						||
					converter,
 | 
						||
					nullptr,
 | 
						||
					bitmap
 | 
						||
				);
 | 
						||
			}
 | 
						||
 | 
						||
			if (SUCCEEDED(hr))
 | 
						||
			{
 | 
						||
				bitmap_cache_.insert(std::make_pair(hash_code, *bitmap));
 | 
						||
			}
 | 
						||
 | 
						||
			// <20>ͷ<EFBFBD><CDB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ
 | 
						||
			SafeRelease(decoder);
 | 
						||
			SafeRelease(source);
 | 
						||
			SafeRelease(stream);
 | 
						||
			SafeRelease(converter);
 | 
						||
 | 
						||
			return hr;
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::Resize(UINT32 width, UINT32 height)
 | 
						||
		{
 | 
						||
			if (!d2d.render_target)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			d2d.render_target->Resize(D2D1::SizeU(width, height));
 | 
						||
			return S_OK;
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::SetTransform(const math::Matrix & matrix)
 | 
						||
		{
 | 
						||
			if (!d2d.render_target)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			d2d.render_target->SetTransform(ConvertToD2DMatrix(matrix));
 | 
						||
			return S_OK;
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::SetBrushOpacity(float opacity)
 | 
						||
		{
 | 
						||
			if (!d2d.render_target)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			d2d.solid_brush->SetOpacity(opacity);
 | 
						||
			return S_OK;
 | 
						||
		}
 | 
						||
 | 
						||
		HRESULT GraphicsDevice::SetTextStyle(
 | 
						||
			const Color & color,
 | 
						||
			bool has_outline,
 | 
						||
			const Color & outline_color,
 | 
						||
			float outline_width,
 | 
						||
			StrokeStyle outline_stroke
 | 
						||
		)
 | 
						||
		{
 | 
						||
			if (!d2d.text_renderer)
 | 
						||
				return E_UNEXPECTED;
 | 
						||
 | 
						||
			d2d.text_renderer->SetTextStyle(
 | 
						||
				color,
 | 
						||
				has_outline,
 | 
						||
				outline_color,
 | 
						||
				outline_width,
 | 
						||
				static_cast<D2D1_LINE_JOIN>(outline_stroke)
 | 
						||
			);
 | 
						||
			return S_OK;
 | 
						||
		}
 | 
						||
 | 
						||
		void GraphicsDevice::SetBackgroundColor(const Color& color)
 | 
						||
		{
 | 
						||
			clear_color_ = color;
 | 
						||
		}
 | 
						||
 | 
						||
		void GraphicsDevice::DrawDebugInfo()
 | 
						||
		{
 | 
						||
			static int render_times_ = 0;
 | 
						||
			static auto last_render_time_ = time::Now();
 | 
						||
 | 
						||
			int64_t duration = (time::Now() - last_render_time_).Milliseconds();
 | 
						||
 | 
						||
			if (!fps_text_format_)
 | 
						||
			{
 | 
						||
				ThrowIfFailed(
 | 
						||
					d2d.write_factory->CreateTextFormat(
 | 
						||
						L"",
 | 
						||
						nullptr,
 | 
						||
						DWRITE_FONT_WEIGHT_NORMAL,
 | 
						||
						DWRITE_FONT_STYLE_NORMAL,
 | 
						||
						DWRITE_FONT_STRETCH_NORMAL,
 | 
						||
						20,
 | 
						||
						L"",
 | 
						||
						&fps_text_format_
 | 
						||
					)
 | 
						||
				);
 | 
						||
 | 
						||
				ThrowIfFailed(
 | 
						||
					fps_text_format_->SetWordWrapping(
 | 
						||
						DWRITE_WORD_WRAPPING_NO_WRAP
 | 
						||
					)
 | 
						||
				);
 | 
						||
			}
 | 
						||
 | 
						||
			++render_times_;
 | 
						||
			if (duration >= 100LL)
 | 
						||
			{
 | 
						||
				wchar_t fps_text[12] = {};
 | 
						||
				int len = swprintf_s(fps_text, L"FPS: %.1f", 1000.f / static_cast<float>(duration) * render_times_);
 | 
						||
 | 
						||
				last_render_time_ = time::Now();
 | 
						||
				render_times_ = 0;
 | 
						||
 | 
						||
				SafeRelease(fps_text_layout_);
 | 
						||
 | 
						||
				ThrowIfFailed(
 | 
						||
					d2d.write_factory->CreateTextLayout(
 | 
						||
						fps_text,
 | 
						||
						static_cast<UINT32>(len),
 | 
						||
						fps_text_format_,
 | 
						||
						0,
 | 
						||
						0,
 | 
						||
						&fps_text_layout_
 | 
						||
					)
 | 
						||
				);
 | 
						||
			}
 | 
						||
 | 
						||
			if (fps_text_layout_)
 | 
						||
			{
 | 
						||
				d2d.render_target->SetTransform(D2D1::Matrix3x2F::Identity());
 | 
						||
				d2d.solid_brush->SetOpacity(1.0f);
 | 
						||
				d2d.text_renderer->SetTextStyle(
 | 
						||
					D2D1::ColorF(D2D1::ColorF::White),
 | 
						||
					TRUE,
 | 
						||
					D2D1::ColorF(D2D1::ColorF::Black, 0.4f),
 | 
						||
					1.5f,
 | 
						||
					D2D1_LINE_JOIN_ROUND
 | 
						||
				);
 | 
						||
 | 
						||
				fps_text_layout_->Draw(nullptr, d2d.text_renderer, 10, 0);
 | 
						||
			}
 | 
						||
		}
 | 
						||
 | 
						||
		void GraphicsDevice::CreateDeviceResources(HWND hwnd)
 | 
						||
		{
 | 
						||
			if (!d2d.render_target)
 | 
						||
			{
 | 
						||
				RECT rc;
 | 
						||
				::GetClientRect(hwnd, &rc);
 | 
						||
 | 
						||
				D2D1_SIZE_U size = D2D1::SizeU(
 | 
						||
					rc.right - rc.left,
 | 
						||
					rc.bottom - rc.top
 | 
						||
				);
 | 
						||
 | 
						||
				// <20><><EFBFBD><EFBFBD><EFBFBD>豸<EFBFBD><E8B1B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ<EFBFBD><D4B4><EFBFBD><EFBFBD>Щ<EFBFBD><D0A9>ԴӦ<D4B4><D3A6> Direct2D <20>豸<EFBFBD><E8B1B8>ʧʱ<CAA7>ؽ<EFBFBD>
 | 
						||
				// <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB> Direct2D <20><>ȾĿ<C8BE><C4BF>
 | 
						||
				ThrowIfFailed(
 | 
						||
					d2d.factory->CreateHwndRenderTarget(
 | 
						||
						D2D1::RenderTargetProperties(),
 | 
						||
						D2D1::HwndRenderTargetProperties(
 | 
						||
							hwnd,
 | 
						||
							size,
 | 
						||
							D2D1_PRESENT_OPTIONS_NONE),
 | 
						||
						&d2d.render_target
 | 
						||
					)
 | 
						||
				);
 | 
						||
			}
 | 
						||
 | 
						||
			if (!d2d.solid_brush)
 | 
						||
			{
 | 
						||
				ThrowIfFailed(
 | 
						||
					d2d.render_target->CreateSolidColorBrush(
 | 
						||
						D2D1::ColorF(D2D1::ColorF::White),
 | 
						||
						&d2d.solid_brush
 | 
						||
					)
 | 
						||
				);
 | 
						||
			}
 | 
						||
 | 
						||
			if (!d2d.text_renderer)
 | 
						||
			{
 | 
						||
				ThrowIfFailed(
 | 
						||
					ITextRenderer::Create(
 | 
						||
						&d2d.text_renderer,
 | 
						||
						d2d.factory,
 | 
						||
						d2d.render_target,
 | 
						||
						d2d.solid_brush
 | 
						||
					)
 | 
						||
				);
 | 
						||
			}
 | 
						||
		}
 | 
						||
	}
 | 
						||
}
 |