24 lines
		
	
	
		
			433 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			433 B
		
	
	
	
		
			C++
		
	
	
	
| #include "..\eactions.h"
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| 
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| e2d::EActionMoveTo::EActionMoveTo(float duration, EPoint pos) :
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| 	EActionMoveBy(duration, EVec())
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| {
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| 	m_EndPos = pos;
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| }
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| 
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| e2d::EActionMoveTo * e2d::EActionMoveTo::clone() const
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| {
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| 	return new EActionMoveTo(m_fTotalDuration / 1000, m_EndPos);
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| }
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| 
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| void e2d::EActionMoveTo::_init()
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| {
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| 	EActionMoveBy::_init();
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| 	m_MoveVector = m_EndPos - m_BeginPos;
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| }
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| 
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| void e2d::EActionMoveTo::_reset()
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| {
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| 	EActionMoveBy::_reset();
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| }
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