44 lines
		
	
	
		
			776 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			776 B
		
	
	
	
		
			C++
		
	
	
	
| #include "..\easy2d.h"
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| 
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| Animation::Animation(float duration)
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| {
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| 	m_nDuration = 0;
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| 	m_nTotalDuration = UINT(duration * 1000);
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| }
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| 
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| Animation::~Animation()
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| {
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| }
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| 
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| bool Animation::_isEnd() const
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| {
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| 	return m_nDuration >= m_nTotalDuration;
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| }
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| 
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| void Animation::_init()
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| {
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| 	// 记录当前时间
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| 	QueryPerformanceCounter(&m_nLast);
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| }
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| 
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| bool Animation::_isDelayEnough(LARGE_INTEGER nNow)
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| {
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| 	// 判断时间间隔是否足够
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| 	if (nNow.QuadPart - m_nLast.QuadPart > m_nAnimationInterval.QuadPart)
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| 	{
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| 		// 用求余的方法重新记录时间
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| 		m_nLast.QuadPart = nNow.QuadPart - (nNow.QuadPart % m_nAnimationInterval.QuadPart);
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| 		m_nDuration += m_nMilliSeconds;
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| 		return true;
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| 	}
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| 	return false;
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| }
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| 
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| void Animation::_reset()
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| {
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| 	Action::_reset();
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| 	m_nDuration = 0;
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| 	// 重新记录当前时间
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| 	QueryPerformanceCounter(&m_nLast);
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| }
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