115 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			115 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| // 
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #pragma once
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| #include "Node.h"
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| #include "../base/Resource.h"
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| #include "../renderer/render.h"
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| 
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| namespace kiwano
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| {
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| 	class KGE_API GifImage
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| 		: public VisualNode
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| 	{
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| 	public:
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| 		typedef Closure<void(int)> LoopDoneCallback;
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| 		typedef Closure<void()> DoneCallback;
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| 
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| 		GifImage();
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| 
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| 		GifImage(
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| 			Resource const& res
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| 		);
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| 
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| 		bool Load(
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| 			Resource const& res
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| 		);
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| 
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| 		// 设置 GIF 动画循环次数
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| 		inline void SetLoopCount(int loops)								{ total_loop_count_ = loops; }
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| 
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| 		// 设置 GIF 动画每次循环结束回调函数
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| 		inline void SetLoopDoneCallback(LoopDoneCallback const& cb)		{ loop_cb_ = cb; }
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| 
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| 		// 设置 GIF 动画结束回调函数
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| 		inline void SetDoneCallback(DoneCallback const& cb)				{ done_cb_ = cb; }
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| 
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| 		// 重新播放动画
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| 		void Restart();
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| 
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| 		inline int GetFramesCount() const								{ return static_cast<int>(frames_count_); }
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| 		inline int GetLoopCount() const									{ return total_loop_count_; }
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| 		inline LoopDoneCallback GetLoopDoneCallback() const				{ return loop_cb_; }
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| 		inline DoneCallback GetDoneCallback() const						{ return done_cb_; }
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| 
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| 		void OnRender() override;
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| 
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| 	protected:
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| 		void Update(Duration dt) override;
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| 
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| 		HRESULT GetRawFrame(UINT frame_index);
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| 		HRESULT GetGlobalMetadata();
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| 		HRESULT GetBackgroundColor(IWICMetadataQueryReader* metadata_reader);
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| 
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| 		HRESULT ComposeNextFrame();
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| 		HRESULT DisposeCurrentFrame();
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| 		HRESULT OverlayNextFrame();
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| 
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| 		HRESULT SaveComposedFrame();
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| 		HRESULT RestoreSavedFrame();
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| 		HRESULT ClearCurrentFrameArea();
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| 
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| 		inline bool IsLastFrame() const		{ return (next_index_ == 0); }
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| 		inline bool EndOfAnimation() const	{ return IsLastFrame() && loop_count_ == total_loop_count_ + 1; }
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| 
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| 	protected:
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| 		Duration frame_delay_;
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| 		Duration frame_elapsed_;
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| 
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| 		ComPtr<IWICImagingFactory>		factory_;
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| 		ComPtr<ID2D1BitmapRenderTarget>	frame_rt_;
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| 		ComPtr<ID2D1Bitmap>				raw_frame_;
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| 		ComPtr<ID2D1Bitmap>				saved_frame_;
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| 		ComPtr<IWICBitmapDecoder>		decoder_;
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| 
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| 		enum class DisposalType
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| 		{
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| 			Unknown,
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| 			None,
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| 			Background,
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| 			Previous
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| 		};
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| 
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| 		bool			animating_;
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| 		int				total_loop_count_;
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| 		int				loop_count_;
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| 		unsigned int	next_index_;
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| 		unsigned int	frames_count_;
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| 		unsigned int	width_in_pixels_;
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| 		unsigned int	height_in_pixels_;
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| 		DisposalType	disposal_type_;
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| 		D2D1_RECT_F		frame_position_;
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| 		D2D1_COLOR_F	bg_color_;
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| 
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| 		LoopDoneCallback	loop_cb_;
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| 		DoneCallback		done_cb_;
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| 	};
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| }
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