33 lines
380 B
C++
33 lines
380 B
C++
#include "..\e2dbase.h"
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#include "..\e2dmanager.h"
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e2d::Object::Object()
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: _refCount(0)
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{
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}
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e2d::Object::~Object()
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{
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}
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void e2d::Object::autorelease()
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{
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GC::getInstance()->addObject(this);
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}
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void e2d::Object::retain()
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{
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++_refCount;
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}
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void e2d::Object::release()
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{
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_refCount--;
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GC::getInstance()->notify();
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}
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int e2d::Object::getRefCount() const
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{
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return _refCount;
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} |