Magic_Game/core/Common/Size.cpp

43 lines
770 B
C++

#include "..\e2dcommon.h"
e2d::Size::Size()
{
width = 0;
height = 0;
}
e2d::Size::Size(double width, double height)
{
this->width = width;
this->height = height;
}
e2d::Size e2d::Size::operator+(Size const & size) const
{
return Size(width + size.width, height + size.height);
}
e2d::Size e2d::Size::operator-(Size const & size) const
{
return Size(width - size.width, height - size.height);
}
e2d::Size e2d::Size::operator*(double const & value) const
{
return Size(width * value, height * value);
}
e2d::Size e2d::Size::operator/(double const & value) const
{
return Size(width / value, height / value);
}
e2d::Size::operator e2d::Point() const
{
return Point(width, height);
}
e2d::Size e2d::Size::operator-() const
{
return Size(-width, -height);
}