94 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
// Copyright (c) 2016-2018 Easy2D - Nomango
 | 
						|
// 
 | 
						|
// Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
						|
// of this software and associated documentation files (the "Software"), to deal
 | 
						|
// in the Software without restriction, including without limitation the rights
 | 
						|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
						|
// copies of the Software, and to permit persons to whom the Software is
 | 
						|
// furnished to do so, subject to the following conditions:
 | 
						|
// 
 | 
						|
// The above copyright notice and this permission notice shall be included in
 | 
						|
// all copies or substantial portions of the Software.
 | 
						|
// 
 | 
						|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
						|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
						|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
						|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
						|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
						|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 | 
						|
// THE SOFTWARE.
 | 
						|
 | 
						|
#include "Timer.h"
 | 
						|
 | 
						|
namespace easy2d
 | 
						|
{
 | 
						|
	Timer::Timer(Callback const& func, String const& name)
 | 
						|
		: Timer(func, Duration{}, -1, name)
 | 
						|
	{
 | 
						|
	}
 | 
						|
 | 
						|
	Timer::Timer(Callback const& func, Duration delay, int times, String const& name)
 | 
						|
		: running_(true)
 | 
						|
		, run_times_(0)
 | 
						|
		, total_times_(times)
 | 
						|
		, delay_(delay)
 | 
						|
		, callback_(func)
 | 
						|
		, delta_()
 | 
						|
	{
 | 
						|
		SetName(name);
 | 
						|
	}
 | 
						|
 | 
						|
	void Timer::Start()
 | 
						|
	{
 | 
						|
		running_ = true;
 | 
						|
	}
 | 
						|
 | 
						|
	void Timer::Stop()
 | 
						|
	{
 | 
						|
		running_ = false;
 | 
						|
	}
 | 
						|
 | 
						|
	void Timer::Update(Duration dt, bool& remove_after_update)
 | 
						|
	{
 | 
						|
		if (!running_)
 | 
						|
			return;
 | 
						|
 | 
						|
		if (total_times_ == 0)
 | 
						|
		{
 | 
						|
			remove_after_update = true;
 | 
						|
			return;
 | 
						|
		}
 | 
						|
 | 
						|
		if (!delay_.IsZero())
 | 
						|
		{
 | 
						|
			delta_ += dt;
 | 
						|
			if (delta_ < delay_)
 | 
						|
				return;
 | 
						|
		}
 | 
						|
 | 
						|
		++run_times_;
 | 
						|
 | 
						|
		if (callback_)
 | 
						|
		{
 | 
						|
			callback_();
 | 
						|
		}
 | 
						|
 | 
						|
		if (run_times_ == total_times_)
 | 
						|
		{
 | 
						|
			remove_after_update = true;
 | 
						|
			return;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void Timer::Reset()
 | 
						|
	{
 | 
						|
		delta_ = Duration{};
 | 
						|
		run_times_ = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	bool Timer::IsRunning() const
 | 
						|
	{
 | 
						|
		return running_;
 | 
						|
	}
 | 
						|
 | 
						|
} |