46 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
// Copyright (c) 2016-2018 Easy2D - Nomango
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// 
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// 
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include "modules.h"
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#include "../base/logs.h"
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namespace easy2d
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{
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	namespace modules
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	{
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		Shlwapi::Shlwapi()
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		{
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			shlwapi = LoadLibraryW(L"shlwapi.dll");
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			if (shlwapi)
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			{
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				PathFileExistsW = (PFN_PathFileExistsW)
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					GetProcAddress(shlwapi, "PathFileExistsW");
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				SHCreateMemStream = (PFN_SHCreateMemStream)
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					GetProcAddress(shlwapi, "SHCreateMemStream");
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			}
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			else
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			{
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				E2D_ERROR_LOG(L"Load shlapi.dll failed");
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				throw std::runtime_error("Load shlapi.dll failed");
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			}
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		}
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	}
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} |