Magic_Game/src/core/logs.h

66 lines
1.8 KiB
C++

// Copyright (c) 2016-2018 Easy2D - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "macros.h"
#ifndef E2D_LOG
# ifdef E2D_DEBUG
# define E2D_LOG(format, ...) easy2d::logs::Println(format, ##__VA_ARGS__)
# else
# define E2D_LOG __noop
# endif
#endif
namespace easy2d
{
namespace logs
{
void Enable();
void Disable();
void Print(const char* format, ...);
void Println(const char* format, ...);
void Warning(const char* format, ...);
void Warningln(const char* format, ...);
void Error(const char* format, ...);
void Errorln(const char* format, ...);
void Errorln(HRESULT hr);
void Errorln(HRESULT hr, const char* output);
}
inline void ThrowIfFailed(HRESULT hr)
{
if (FAILED(hr))
{
logs::Errorln(hr);
throw std::runtime_error("Fatal error");
}
}
}