Magic_Game/kiwano/renderer/TextRenderer.cpp

530 lines
11 KiB
C++

// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "TextRenderer.h"
namespace kiwano
{
class TextRenderer
: public ITextRenderer
{
public:
TextRenderer(
ID2D1RenderTarget* pRT
);
~TextRenderer();
STDMETHOD(CreateDeviceResources)();
STDMETHOD_(void, SetTextStyle)(
CONST D2D1_COLOR_F &fillColor,
BOOL outline,
CONST D2D1_COLOR_F &outlineColor,
FLOAT outlineWidth,
ID2D1StrokeStyle* outlineJoin
);
STDMETHOD(DrawGlyphRun)(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
DWRITE_MEASURING_MODE measuringMode,
__in DWRITE_GLYPH_RUN const* glyphRun,
__in DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription,
IUnknown* clientDrawingEffect
);
STDMETHOD(DrawUnderline)(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_UNDERLINE const* underline,
IUnknown* clientDrawingEffect
);
STDMETHOD(DrawStrikethrough)(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_STRIKETHROUGH const* strikethrough,
IUnknown* clientDrawingEffect
);
STDMETHOD(DrawInlineObject)(
__maybenull void* clientDrawingContext,
FLOAT originX,
FLOAT originY,
IDWriteInlineObject* inlineObject,
BOOL IsSideways,
BOOL IsRightToLeft,
IUnknown* clientDrawingEffect
);
STDMETHOD(IsPixelSnappingDisabled)(
__maybenull void* clientDrawingContext,
__out BOOL* isDisabled
);
STDMETHOD(GetCurrentTransform)(
__maybenull void* clientDrawingContext,
__out DWRITE_MATRIX* transform
);
STDMETHOD(GetPixelsPerDip)(
__maybenull void* clientDrawingContext,
__out FLOAT* pixelsPerDip
);
public:
unsigned long STDMETHODCALLTYPE AddRef();
unsigned long STDMETHODCALLTYPE Release();
HRESULT STDMETHODCALLTYPE QueryInterface(
IID const& riid,
void** ppvObject
);
private:
unsigned long cRefCount_;
D2D1_COLOR_F sFillColor_;
D2D1_COLOR_F sOutlineColor_;
FLOAT fOutlineWidth;
BOOL bShowOutline_;
ID2D1Factory* pFactory_;
ID2D1RenderTarget* pRT_;
ID2D1SolidColorBrush* pBrush_;
ID2D1StrokeStyle* pCurrStrokeStyle_;
};
HRESULT ITextRenderer::Create(
ITextRenderer** ppTextRenderer,
ID2D1RenderTarget* pRT)
{
HRESULT hr = E_FAIL;
if (ppTextRenderer)
{
TextRenderer* pTextRenderer = new (std::nothrow) TextRenderer(pRT);
if (pTextRenderer)
{
hr = pTextRenderer->CreateDeviceResources();
if (SUCCEEDED(hr))
{
pTextRenderer->AddRef();
DX::SafeRelease(*ppTextRenderer);
(*ppTextRenderer) = pTextRenderer;
return S_OK;
}
else
{
delete pTextRenderer;
pTextRenderer = NULL;
}
}
}
return hr;
}
TextRenderer::TextRenderer(ID2D1RenderTarget* pRT)
: cRefCount_(0)
, pFactory_(NULL)
, pRT_(pRT)
, pBrush_(NULL)
, sFillColor_()
, sOutlineColor_()
, fOutlineWidth(1)
, bShowOutline_(TRUE)
, pCurrStrokeStyle_(NULL)
{
pRT_->AddRef();
pRT_->GetFactory(&pFactory_);
}
TextRenderer::~TextRenderer()
{
DX::SafeRelease(pFactory_);
DX::SafeRelease(pRT_);
DX::SafeRelease(pBrush_);
}
STDMETHODIMP TextRenderer::CreateDeviceResources()
{
HRESULT hr = S_OK;
DX::SafeRelease(pBrush_);
hr = pRT_->CreateSolidColorBrush(
D2D1::ColorF(D2D1::ColorF::White),
&pBrush_
);
return hr;
}
STDMETHODIMP_(void) TextRenderer::SetTextStyle(
CONST D2D1_COLOR_F &fillColor,
BOOL outline,
CONST D2D1_COLOR_F &outlineColor,
FLOAT outlineWidth,
ID2D1StrokeStyle* outlineJoin)
{
sFillColor_ = fillColor;
bShowOutline_ = outline;
sOutlineColor_ = outlineColor;
fOutlineWidth = 2 * outlineWidth;
pCurrStrokeStyle_ = outlineJoin;
}
STDMETHODIMP TextRenderer::DrawGlyphRun(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
DWRITE_MEASURING_MODE measuringMode,
__in DWRITE_GLYPH_RUN const* glyphRun,
__in DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription,
IUnknown* clientDrawingEffect)
{
KGE_NOT_USED(clientDrawingContext);
KGE_NOT_USED(measuringMode);
KGE_NOT_USED(glyphRunDescription);
KGE_NOT_USED(clientDrawingEffect);
HRESULT hr = S_OK;
ID2D1PathGeometry* pPathGeometry = NULL;
hr = pFactory_->CreatePathGeometry(
&pPathGeometry
);
ID2D1GeometrySink* pSink = NULL;
if (SUCCEEDED(hr))
{
hr = pPathGeometry->Open(
&pSink
);
}
if (SUCCEEDED(hr))
{
hr = glyphRun->fontFace->GetGlyphRunOutline(
glyphRun->fontEmSize,
glyphRun->glyphIndices,
glyphRun->glyphAdvances,
glyphRun->glyphOffsets,
glyphRun->glyphCount,
glyphRun->isSideways,
glyphRun->bidiLevel % 2,
pSink
);
}
if (SUCCEEDED(hr))
{
hr = pSink->Close();
}
D2D1::Matrix3x2F const matrix = D2D1::Matrix3x2F(
1.0f, 0.0f,
0.0f, 1.0f,
baselineOriginX, baselineOriginY
);
ID2D1TransformedGeometry* pTransformedGeometry = NULL;
if (SUCCEEDED(hr))
{
hr = pFactory_->CreateTransformedGeometry(
pPathGeometry,
&matrix,
&pTransformedGeometry
);
}
if (SUCCEEDED(hr) && bShowOutline_)
{
pBrush_->SetColor(sOutlineColor_);
pRT_->DrawGeometry(
pTransformedGeometry,
pBrush_,
fOutlineWidth,
pCurrStrokeStyle_
);
}
if (SUCCEEDED(hr))
{
pBrush_->SetColor(sFillColor_);
pRT_->FillGeometry(
pTransformedGeometry,
pBrush_
);
}
DX::SafeRelease(pPathGeometry);
DX::SafeRelease(pSink);
DX::SafeRelease(pTransformedGeometry);
return hr;
}
STDMETHODIMP TextRenderer::DrawUnderline(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_UNDERLINE const* underline,
IUnknown* clientDrawingEffect)
{
KGE_NOT_USED(clientDrawingContext);
KGE_NOT_USED(clientDrawingEffect);
HRESULT hr;
D2D1_RECT_F rect = D2D1::RectF(
0,
underline->offset,
underline->width,
underline->offset + underline->thickness
);
ID2D1RectangleGeometry* pRectangleGeometry = NULL;
hr = pFactory_->CreateRectangleGeometry(
&rect,
&pRectangleGeometry
);
D2D1::Matrix3x2F const matrix = D2D1::Matrix3x2F(
1.0f, 0.0f,
0.0f, 1.0f,
baselineOriginX, baselineOriginY
);
ID2D1TransformedGeometry* pTransformedGeometry = NULL;
if (SUCCEEDED(hr))
{
hr = pFactory_->CreateTransformedGeometry(
pRectangleGeometry,
&matrix,
&pTransformedGeometry
);
}
if (SUCCEEDED(hr) && bShowOutline_)
{
pBrush_->SetColor(sOutlineColor_);
pRT_->DrawGeometry(
pTransformedGeometry,
pBrush_,
fOutlineWidth,
pCurrStrokeStyle_
);
}
if (SUCCEEDED(hr))
{
pBrush_->SetColor(sFillColor_);
pRT_->FillGeometry(
pTransformedGeometry,
pBrush_
);
}
DX::SafeRelease(pRectangleGeometry);
DX::SafeRelease(pTransformedGeometry);
return S_OK;
}
STDMETHODIMP TextRenderer::DrawStrikethrough(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_STRIKETHROUGH const* strikethrough,
IUnknown* clientDrawingEffect)
{
KGE_NOT_USED(clientDrawingContext);
KGE_NOT_USED(clientDrawingEffect);
HRESULT hr;
D2D1_RECT_F rect = D2D1::RectF(
0,
strikethrough->offset,
strikethrough->width,
strikethrough->offset + strikethrough->thickness
);
ID2D1RectangleGeometry* pRectangleGeometry = NULL;
hr = pFactory_->CreateRectangleGeometry(
&rect,
&pRectangleGeometry
);
D2D1::Matrix3x2F const matrix = D2D1::Matrix3x2F(
1.0f, 0.0f,
0.0f, 1.0f,
baselineOriginX, baselineOriginY
);
ID2D1TransformedGeometry* pTransformedGeometry = NULL;
if (SUCCEEDED(hr))
{
hr = pFactory_->CreateTransformedGeometry(
pRectangleGeometry,
&matrix,
&pTransformedGeometry
);
}
if (SUCCEEDED(hr) && bShowOutline_)
{
pBrush_->SetColor(sOutlineColor_);
pRT_->DrawGeometry(
pTransformedGeometry,
pBrush_,
fOutlineWidth,
pCurrStrokeStyle_
);
}
if (SUCCEEDED(hr))
{
pBrush_->SetColor(sFillColor_);
pRT_->FillGeometry(
pTransformedGeometry,
pBrush_
);
}
DX::SafeRelease(pRectangleGeometry);
DX::SafeRelease(pTransformedGeometry);
return S_OK;
}
STDMETHODIMP TextRenderer::DrawInlineObject(
__maybenull void* clientDrawingContext,
FLOAT originX,
FLOAT originY,
IDWriteInlineObject* inlineObject,
BOOL IsSideways,
BOOL IsRightToLeft,
IUnknown* clientDrawingEffect)
{
KGE_NOT_USED(clientDrawingContext);
KGE_NOT_USED(originX);
KGE_NOT_USED(originY);
KGE_NOT_USED(inlineObject);
KGE_NOT_USED(IsSideways);
KGE_NOT_USED(IsRightToLeft);
KGE_NOT_USED(clientDrawingEffect);
return E_NOTIMPL;
}
STDMETHODIMP_(unsigned long) TextRenderer::AddRef()
{
return InterlockedIncrement(&cRefCount_);
}
STDMETHODIMP_(unsigned long) TextRenderer::Release()
{
unsigned long newCount = InterlockedDecrement(&cRefCount_);
if (newCount == 0)
{
delete this;
return 0;
}
return newCount;
}
STDMETHODIMP TextRenderer::IsPixelSnappingDisabled(
__maybenull void* clientDrawingContext,
__out BOOL* isDisabled)
{
KGE_NOT_USED(clientDrawingContext);
*isDisabled = FALSE;
return S_OK;
}
STDMETHODIMP TextRenderer::GetCurrentTransform(
__maybenull void* clientDrawingContext,
__out DWRITE_MATRIX* transform)
{
KGE_NOT_USED(clientDrawingContext);
pRT_->GetTransform(reinterpret_cast<D2D1_MATRIX_3X2_F*>(transform));
return S_OK;
}
STDMETHODIMP TextRenderer::GetPixelsPerDip(
__maybenull void* clientDrawingContext,
__out FLOAT* pixelsPerDip)
{
KGE_NOT_USED(clientDrawingContext);
float x, yUnused;
pRT_->GetDpi(&x, &yUnused);
*pixelsPerDip = x / 96;
return S_OK;
}
STDMETHODIMP TextRenderer::QueryInterface(
IID const& riid,
void** ppvObject)
{
if (__uuidof(ITextRenderer) == riid)
{
*ppvObject = this;
}
else if (__uuidof(IDWriteTextRenderer) == riid)
{
*ppvObject = this;
}
else if (__uuidof(IDWritePixelSnapping) == riid)
{
*ppvObject = this;
}
else if (__uuidof(IUnknown) == riid)
{
*ppvObject = this;
}
else
{
*ppvObject = NULL;
return E_FAIL;
}
AddRef();
return S_OK;
}
}