Magic_Game/kiwano/ui/Menu.cpp

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// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "Menu.h"
namespace kiwano
{
Menu::Menu()
: enabled_(true)
{
}
Menu::Menu(Array<ButtonPtr> const& buttons)
: enabled_(true)
{
for (const auto& button : buttons)
{
this->AddButton(button);
}
}
bool Menu::IsEnable() const
{
return enabled_;
}
size_t Menu::GetButtonCount() const
{
return buttons_.size();
}
void Menu::SetEnabled(bool enabled)
{
if (enabled_ != enabled)
{
enabled_ = enabled;
for (const auto& button : buttons_)
{
button->SetEnabled(enabled);
}
}
}
void Menu::AddButton(ButtonPtr button)
{
if (button)
{
this->AddChild(button);
buttons_.push_back(button);
button->SetEnabled(enabled_);
}
}
bool Menu::RemoveButton(ButtonPtr button)
{
if (buttons_.empty())
{
return false;
}
this->RemoveChild(button);
if (button)
{
auto iter = std::find(buttons_.begin(), buttons_.end(), button);
if (iter != buttons_.end())
{
// <20>Ƴ<EFBFBD><C6B3><EFBFBD>ťǰ<C5A5><C7B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
button->SetEnabled(true);
buttons_.erase(iter);
return true;
}
}
return false;
}
Array<ButtonPtr> const& Menu::GetAllButtons() const
{
return buttons_;
}
}