| .. | 
		
		
			
			
			
			
				| action | refactor core module | 2019-08-13 21:16:38 +08:00 | 
		
			
			
			
			
				| Actor.cpp | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| Actor.h | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| Canvas.cpp | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| Canvas.h | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| Color.cpp | [build] update appveyor.yml | 2019-08-06 15:23:39 +08:00 | 
		
			
			
			
			
				| Color.h | [build] update appveyor.yml | 2019-08-06 15:23:39 +08:00 | 
		
			
			
			
			
				| DebugActor.cpp | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| DebugActor.h | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| Font.hpp | [build] update appveyor.yml | 2019-08-06 15:23:39 +08:00 | 
		
			
			
			
			
				| Frame.cpp | Refactor Singleton && Singleton mode ResourceCache | 2019-08-13 15:00:43 +08:00 | 
		
			
			
			
			
				| Frame.h | Add ImageCache, add ResourceCache, add Frame, rename Frames to FrameSequence | 2019-08-13 14:44:37 +08:00 | 
		
			
			
			
			
				| FrameSequence.cpp | refactor core module | 2019-08-13 21:16:38 +08:00 | 
		
			
			
			
			
				| FrameSequence.h | refactor core module | 2019-08-13 21:16:38 +08:00 | 
		
			
			
			
			
				| GifSprite.cpp | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| GifSprite.h | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| Layer.cpp | refactor core module | 2019-08-13 21:16:38 +08:00 | 
		
			
			
			
			
				| Layer.h | rename Node to Actor, rename Scene to Stage, rename Stage to Director | 2019-08-12 18:30:42 +08:00 | 
		
			
			
			
			
				| ShapeActor.cpp | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| ShapeActor.h | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| Sprite.cpp | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| Sprite.h | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| Stage.cpp | Refactor Singleton && Singleton mode ResourceCache | 2019-08-13 15:00:43 +08:00 | 
		
			
			
			
			
				| Stage.h | [chore] fix comments | 2019-08-12 18:36:19 +08:00 | 
		
			
			
			
			
				| Text.cpp | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| Text.h | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| TextStyle.hpp | [build] update appveyor.yml | 2019-08-06 15:23:39 +08:00 | 
		
			
			
			
			
				| Transform.hpp | [build] update appveyor.yml | 2019-08-06 15:23:39 +08:00 | 
		
			
			
			
			
				| Transition.cpp | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| Transition.h | add Renderer::CheckVisibility() | 2019-08-14 00:28:25 +08:00 | 
		
			
			
			
			
				| include-forwards.h | rename DebugNode to DebugActor && rename ShapeNode to ShapeActor | 2019-08-13 23:21:20 +08:00 |