Magic_Game/Easy2D/Node/ERectangle.cpp

20 lines
356 B
C++

#include "..\enodes.h"
#include "..\Win\winbase.h"
void e2d::ERectangle::_onRender()
{
static D2D1_RECT_F rectangle = D2D1::RectF(
m_Rect.left,
m_Rect.top,
m_Rect.right,
m_Rect.bottom
);
GetRenderTarget()->FillRectangle(&rectangle, GetSolidColorBrush(D2D1::ColorF(D2D1::ColorF::LightSlateGray)));
}
void e2d::ERectangle::_onTransfrom()
{
}