160 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			160 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| // 
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #pragma once
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| #include "../2d/include-forwards.h"
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| #include "../base/time.h"
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| #include "../base/window.h"
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| #include "../base/Component.h"
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| #include "../base/Event.hpp"
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| 
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| namespace kiwano
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| {
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| 	struct Options
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| 	{
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| 		String	title;				// 标题
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| 		int		width;				// 宽度
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| 		int		height;				// 高度
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| 		LPCWSTR	icon;				// 图标
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| 		Color	clear_color;		// 清屏颜色
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| 		bool	vsync;				// 垂直同步
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| 		bool	fullscreen;			// 全屏模式
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| 
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| 		Options(
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| 			String const& title = L"Kiwano Game",
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| 			int width = 640,
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| 			int height = 480,
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| 			LPCWSTR icon = nullptr,
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| 			Color clear_color = Color::Black,
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| 			bool vsync = true,
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| 			bool fullscreen = false
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| 		)
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| 			: title(title)
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| 			, width(width)
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| 			, height(height)
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| 			, icon(icon)
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| 			, clear_color(clear_color)
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| 			, vsync(vsync)
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| 			, fullscreen(fullscreen)
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| 		{}
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| 	};
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| 
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| 
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| 	class KGE_API Application
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| 		: protected Noncopyable
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| 	{
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| 	public:
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| 		Application();
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| 
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| 		virtual ~Application();
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| 
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| 		// 初始化
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| 		void Init(
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| 			Options const& options
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| 		);
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| 
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| 		// 启动时
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| 		virtual void OnStart() {}
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| 
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| 		// 关闭时
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| 		virtual bool OnClosing() { return true; }
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| 
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| 		// 销毁时
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| 		virtual void OnDestroy() {}
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| 
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| 		// 渲染时
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| 		virtual void OnRender() {}
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| 
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| 		// 更新时
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| 		virtual void OnUpdate(Duration dt) { KGE_NOT_USED(dt); }
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| 
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| 		// 运行
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| 		void Run();
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| 
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| 		// 结束
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| 		void Quit();
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| 
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| 		// 销毁
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| 		void Destroy();
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| 
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| 		// 添加组件
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| 		void Use(
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| 			Component* component
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| 		);
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| 
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| 		// 卸载组件
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| 		void Remove(
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| 			Component* component
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| 		);
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| 
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| 		// 切换场景
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| 		void EnterScene(
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| 			ScenePtr scene				/* 场景 */
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| 		);
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| 
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| 		// 切换场景
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| 		void EnterScene(
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| 			ScenePtr scene,				/* 场景 */
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| 			TransitionPtr transition	/* 场景动画 */
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| 		);
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| 
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| 		// 获取当前场景
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| 		ScenePtr GetCurrentScene();
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| 
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| 		// 设置时间缩放因子
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| 		void SetTimeScale(
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| 			float scale_factor
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| 		);
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| 
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| 		// 显示调试信息
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| 		void ShowDebugInfo(
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| 			bool show = true
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| 		);
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| 
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| 		// 分发事件
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| 		void Dispatch(Event& evt);
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| 
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| 		// 在 Kiwano 主线程中执行函数
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| 		// 当在其他线程调用 Kiwano 函数时使用
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| 		static void PreformInMainThread(
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| 			Closure<void()> function
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| 		);
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| 
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| 	protected:
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| 		void Render();
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| 
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| 		void Update();
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| 
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| 		static LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
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| 
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| 	protected:
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| 		bool			end_;
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| 		bool			inited_;
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| 		float			time_scale_;
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| 
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| 		ScenePtr		curr_scene_;
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| 		ScenePtr		next_scene_;
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| 		NodePtr			debug_node_;
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| 		TransitionPtr	transition_;
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| 
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| 		Array<Component*>	components_;
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| 	};
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| }
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