56 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| // 
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #pragma once
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| 
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| #include "../macros.h"
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| 
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| #include "D2DDeviceResources.h"
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| #include "D3DDeviceResourcesBase.h"
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| #include <d3d11.h>
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| 
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| namespace kiwano
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| {
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| 	MIDL_INTERFACE("3ede2b87-a202-4799-a39b-2308ad34cae8")
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| 	KGE_API ID3D11DeviceResources
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| 		: public ID3DDeviceResourcesBase
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| 	{
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| 	public:
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| 		static HRESULT Create(ID3D11DeviceResources** device_resources, ID2DDeviceResources* d2d_device_res, HWND hwnd);
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| 
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| 		inline ID3D11Device*			GetDevice() const				{ KGE_ASSERT(device_); return device_.Get(); }
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| 		inline ID3D11DeviceContext*		GetDeviceContext() const		{ KGE_ASSERT(device_context_); return device_context_.Get(); }
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| 		inline ID3D11RenderTargetView*	GetRenderTargetView() const		{ KGE_ASSERT(rt_view_); return rt_view_.Get(); }
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| 		inline ID3D11DepthStencilView*	GetDepthStencilView() const		{ KGE_ASSERT(ds_view_); return ds_view_.Get(); }
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| 		inline IDXGIFactory*			GetDXGIFactory() const			{ KGE_ASSERT(dxgi_factory_); return dxgi_factory_.Get(); }
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| 		inline IDXGISwapChain*			GetDXGISwapChain() const		{ KGE_ASSERT(dxgi_swap_chain_); return dxgi_swap_chain_.Get(); }
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| 
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| 	protected:
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| 		ComPtr<ID3D11Device>			device_;
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| 		ComPtr<ID3D11DeviceContext>		device_context_;
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| 		ComPtr<ID3D11RenderTargetView>	rt_view_;
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| 		ComPtr<ID3D11DepthStencilView>	ds_view_;
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| 		ComPtr<IDXGISwapChain>			dxgi_swap_chain_;
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| 		ComPtr<IDXGIFactory>			dxgi_factory_;
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| 	};
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| 
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| }
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| 
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