Magic_Game/core/base/EventDispatcher.cpp

135 lines
3.4 KiB
C++

// Copyright (c) 2016-2018 Easy2D - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "EventDispatcher.h"
#include "logs.h"
namespace easy2d
{
void EventDispatcher::DispatchEvent(Event* e)
{
if (listeners_.IsEmpty())
return;
SpEventListener next;
for (auto listener = listeners_.First(); listener; listener = next)
{
next = listener->NextItem();
if (listener->type_ == e->type)
{
listener->callback_(e);
}
}
}
void EventDispatcher::AddListener(SpEventListener const & listener)
{
E2D_ASSERT(listener && "AddListener failed, NULL pointer exception");
if (listener)
{
listeners_.PushBack(listener);
}
}
void EventDispatcher::AddListener(EventType type, EventCallback callback, String const& name)
{
SpEventListener listener = new EventListener(type, callback, name);
if (listener)
{
listeners_.PushBack(listener);
}
}
void EventDispatcher::StartListeners(String const & listener_name)
{
for (auto listener = listeners_.First(); listener; listener = listener->NextItem())
{
if (listener->GetName() == listener_name)
{
listener->Start();
}
}
}
void EventDispatcher::StopListeners(String const & listener_name)
{
for (auto listener = listeners_.First(); listener; listener = listener->NextItem())
{
if (listener->GetName() == listener_name)
{
listener->Stop();
}
}
}
void EventDispatcher::RemoveListeners(String const & listener_name)
{
SpEventListener next;
for (auto listener = listeners_.First(); listener; listener = next)
{
next = listener->NextItem();
if (listener->GetName() == listener_name)
{
listeners_.Remove(listener);
}
}
}
void EventDispatcher::StartListeners(EventType type)
{
for (auto listener = listeners_.First(); listener; listener = listener->NextItem())
{
if (listener->type_ == type)
{
listener->Start();
}
}
}
void EventDispatcher::StopListeners(EventType type)
{
for (auto listener = listeners_.First(); listener; listener = listener->NextItem())
{
if (listener->type_ == type)
{
listener->Stop();
}
}
}
void EventDispatcher::RemoveListeners(EventType type)
{
SpEventListener next;
for (auto listener = listeners_.First(); listener; listener = next)
{
next = listener->NextItem();
if (listener->type_ == type)
{
listeners_.Remove(listener);
}
}
}
}