195 lines
4.0 KiB
C++
195 lines
4.0 KiB
C++
// Copyright (c) 2016-2018 Easy2D - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#pragma once
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#include "include-forwards.h"
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#include "time.h"
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#include "Font.hpp"
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#include "Resource.h"
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#include "TextRenderer.h"
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#include "TextStyle.hpp"
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#include "Singleton.hpp"
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#include "../math/Matrix.hpp"
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#include <unordered_map>
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namespace easy2d
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{
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class GraphicsDevice
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: protected Noncopyable
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{
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E2D_DECLARE_SINGLETON(GraphicsDevice);
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struct Status
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{
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TimePoint start;
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Duration duration;
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int primitives;
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};
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using BitmapMap = UnorderedMap<size_t, CpBitmap>;
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public:
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HRESULT Init(HWND hwnd, bool vsync, bool debug);
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// ¿ªÊ¼äÖȾ
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HRESULT BeginDraw(HWND hwnd);
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// ½áÊøäÖȾ
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HRESULT EndDraw();
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// ÉèÖÃÇå¿ÕÆÁÄ»µÄÑÕÉ«
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void SetClearColor(
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const Color& color
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);
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// ÉèÖÿ¹¾â³Ýģʽ
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HRESULT SetAntialiasMode(
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bool enabled
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);
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// ÉèÖÃÎÄ×Ö¿¹¾â³Ýģʽ
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HRESULT SetTextAntialiasMode(
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TextAntialias mode
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);
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Status const& GetStatus() const;
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HRESULT CreateResources(
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HWND hwnd
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);
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void DiscardResources();
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HRESULT CreateLayer(
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CpLayer& layer
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);
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HRESULT CreateSolidColorBrush(
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CpSolidColorBrush& brush
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) const;
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HRESULT CreateBitmapFromFile(
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CpBitmap& bitmap,
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String const& file_path
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);
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HRESULT CreateBitmapFromResource(
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CpBitmap& bitmap,
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Resource const& res
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);
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HRESULT CreateBitmapRenderTarget(
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CpBitmapRenderTarget& brt
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);
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HRESULT SetTransform(
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const Matrix& matrix
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);
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HRESULT SetOpacity(
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float opacity
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);
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HRESULT SetTextStyle(
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const Color& color,
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bool has_outline,
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const Color& outline_color,
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float outline_width,
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StrokeStyle outline_stroke
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);
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HRESULT DrawGeometry(
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CpGeometry const& geometry,
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const Color& stroke_color,
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float stroke_width,
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StrokeStyle stroke = StrokeStyle::Miter
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);
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HRESULT FillGeometry(
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CpGeometry const& geometry,
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const Color& fill_color
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);
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HRESULT DrawImage(
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SpImage const& image
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);
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HRESULT DrawBitmap(
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CpBitmap const& bitmap
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);
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HRESULT DrawTextLayout(
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CpTextLayout const& text_layout
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);
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HRESULT PushClip(
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const Matrix& clip_matrix,
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const Size& clip_size
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);
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HRESULT PopClip();
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HRESULT PushLayer(
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CpLayer const& layer,
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LayerProperties const& properties
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);
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HRESULT PopLayer();
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HRESULT GetSize(
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Size& size
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);
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HRESULT Resize(
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UINT32 width,
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UINT32 height
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);
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void ClearImageCache();
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CpHwndRenderTarget const& GetRenderTarget() const;
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CpSolidColorBrush const& GetSolidBrush() const;
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protected:
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GraphicsDevice();
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~GraphicsDevice();
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protected:
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bool debug_;
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bool window_occluded_;
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bool vsync_enabled_;
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bool antialias_;
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float opacity_;
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D2D1_COLOR_F clear_color_;
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TextAntialias text_antialias_;
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Status status_;
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CpTextRenderer text_renderer_;
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CpSolidColorBrush solid_brush_;
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CpHwndRenderTarget render_target_;
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CpTextFormat fps_text_format_;
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CpTextLayout fps_text_layout_;
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BitmapMap bitmap_cache_;
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};
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E2D_DECLARE_SINGLETON_TYPE(GraphicsDevice, Graphics);
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}
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