Magic_Game/ConsoleDemo/main.cpp

31 lines
533 B
C++

#include <easy2d.h>
int main()
{
EApp app;
if (app.init(L"Easy2D Demo", 640, 640))
{
auto scene = new EScene();
auto sprite = new ESprite(L"test2.png");
sprite->setAnchor(-1, 0);
// 获取窗口宽度
float width = EApp::getWidth();
// 获取窗口高度
float height = EApp::getHeight();
// 移动精灵的位置
sprite->setPos(width / 2, height / 2);
//sprite->setAnchor(0, 0);
scene->add(sprite);
sprite->runAction(new EActionLoop(new EActionRotateBy(1, 60)));
app.enterScene(scene);
app.run();
}
return 0;
}