217 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			217 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| // 
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #include "../kiwano-audio.h"
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| #include "Sound.h"
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| #include "Transcoder.h"
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| 
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| namespace kiwano
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| {
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| 	Sound::Sound()
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| 		: opened_(false)
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| 		, playing_(false)
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| 		, size_(0)
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| 		, wave_data_(nullptr)
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| 		, voice_(nullptr)
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| 	{
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| 	}
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| 
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| 	Sound::Sound(Resource const& res)
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| 		: Sound()
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| 	{
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| 		Load(res);
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| 	}
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| 
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| 	Sound::~Sound()
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| 	{
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| 		Close();
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| 	}
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| 
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| 	bool Sound::Load(Resource const& res)
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| 	{
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| 		if (opened_)
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| 		{
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| 			Close();
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| 		}
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| 
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| 		HRESULT hr = S_OK;
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| 		Transcoder transcoder;
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| 
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| 		if (res.IsFileType())
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| 		{
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| 			if (!modules::Shlwapi::Get().PathFileExistsW(res.GetFileName().c_str()))
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| 			{
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| 				KGE_WARNING_LOG(L"Media file '%s' not found", res.GetFileName().c_str());
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| 				return false;
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| 			}
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| 			hr = transcoder.LoadMediaFile(res.GetFileName(), &wave_data_, &size_);
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| 		}
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| 		else
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| 		{
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| 			hr = transcoder.LoadMediaResource(res, &wave_data_, &size_);
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| 		}
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| 
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| 		if (FAILED(hr))
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| 		{
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| 			KGE_ERROR_LOG(L"Load media file failed with HRESULT of %08X", hr);
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| 			return false;
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| 		}
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| 
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| 		hr = Audio::Instance().CreateVoice(&voice_, transcoder.GetWaveFormatEx());
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| 		if (FAILED(hr))
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| 		{
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| 			if (wave_data_)
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| 			{
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| 				delete[] wave_data_;
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| 				wave_data_ = nullptr;
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| 			}
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| 			KGE_ERROR_LOG(L"Create source voice failed with HRESULT of %08X", hr);
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| 			return false;
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| 		}
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| 
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| 		opened_ = true;
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| 		return true;
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| 	}
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| 
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| 	void Sound::Play(int loop_count)
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| 	{
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| 		if (!opened_)
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| 		{
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| 			KGE_ERROR_LOG(L"Sound must be opened first!");
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| 			return;
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| 		}
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| 
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| 		KGE_ASSERT(voice_ != nullptr && "IXAudio2SourceVoice* is NULL");
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| 
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| 		// if sound stream is not empty, stop() will clear it
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| 		XAUDIO2_VOICE_STATE state;
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| 		voice_->GetState(&state);
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| 		if (state.BuffersQueued)
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| 			Stop();
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| 
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| 		// clamp loop count
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| 		loop_count = (loop_count < 0) ? XAUDIO2_LOOP_INFINITE : std::min(loop_count, XAUDIO2_LOOP_INFINITE - 1);
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| 
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| 		XAUDIO2_BUFFER buffer = { 0 };
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| 		buffer.pAudioData = wave_data_;
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| 		buffer.Flags = XAUDIO2_END_OF_STREAM;
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| 		buffer.AudioBytes = size_;
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| 		buffer.LoopCount = static_cast<UINT32>(loop_count);
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| 
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| 		HRESULT hr = voice_->SubmitSourceBuffer(&buffer);
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = voice_->Start();
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| 		}
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| 
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| 		if (FAILED(hr))
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| 		{
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| 			KGE_ERROR_LOG(L"Submitting source buffer failed with HRESULT of %08X", hr);
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| 		}
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| 
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| 		playing_ = SUCCEEDED(hr);
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| 	}
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| 
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| 	void Sound::Pause()
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| 	{
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| 		KGE_ASSERT(voice_ != nullptr && "IXAudio2SourceVoice* is NULL");
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| 
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| 		if (SUCCEEDED(voice_->Stop()))
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| 			playing_ = false;
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| 	}
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| 
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| 	void Sound::Resume()
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| 	{
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| 		KGE_ASSERT(voice_ != nullptr && "IXAudio2SourceVoice* is NULL");
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| 
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| 		if (SUCCEEDED(voice_->Start()))
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| 			playing_ = true;
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| 	}
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| 
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| 	void Sound::Stop()
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| 	{
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| 		KGE_ASSERT(voice_ != nullptr && "IXAudio2SourceVoice* is NULL");
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| 
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| 		HRESULT hr = voice_->Stop();
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| 
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| 		if (SUCCEEDED(hr))
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| 			hr = voice_->ExitLoop();
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| 
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| 		if (SUCCEEDED(hr))
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| 			hr = voice_->FlushSourceBuffers();
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| 
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| 		if (SUCCEEDED(hr))
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| 			playing_ = false;
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| 	}
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| 
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| 	void Sound::Close()
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| 	{
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| 		if (voice_)
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| 		{
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| 			voice_->Stop();
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| 			voice_->FlushSourceBuffers();
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| 			voice_->DestroyVoice();
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| 			voice_ = nullptr;
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| 		}
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| 
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| 		if (wave_data_)
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| 		{
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| 			delete[] wave_data_;
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| 			wave_data_ = nullptr;
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| 		}
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| 
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| 		opened_ = false;
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| 		playing_ = false;
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| 	}
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| 
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| 	bool Sound::IsPlaying() const
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| 	{
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| 		if (opened_)
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| 		{
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| 			if (!voice_)
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| 				return false;
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| 
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| 			XAUDIO2_VOICE_STATE state;
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| 			voice_->GetState(&state);
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| 			UINT32 buffers_queued = state.BuffersQueued;
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| 
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| 			if (buffers_queued && playing_)
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| 				return true;
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| 		}
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| 		return false;
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| 	}
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| 
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| 	float Sound::GetVolume() const
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| 	{
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| 		KGE_ASSERT(voice_ != nullptr && "IXAudio2SourceVoice* is NULL");
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| 
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| 		float volume = 0.0f;
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| 		voice_->GetVolume(&volume);
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| 		return volume;
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| 	}
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| 
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| 	void Sound::SetVolume(float volume)
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| 	{
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| 		KGE_ASSERT(voice_ != nullptr && "IXAudio2SourceVoice* is NULL");
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| 
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| 		volume = std::min(std::max(volume, -224.f), 224.f);
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| 		voice_->SetVolume(volume);
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| 	}
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| } |