Magic_Game/core/objects/Sprite.cpp

132 lines
2.1 KiB
C++

#include "..\e2dobject.h"
#include "..\e2dmodule.h"
e2d::Sprite::Sprite()
: image_(nullptr)
{
}
e2d::Sprite::Sprite(Image * image)
: image_(nullptr)
{
Open(image);
}
e2d::Sprite::Sprite(const Resource& res)
: image_(nullptr)
{
Open(res);
}
e2d::Sprite::Sprite(const Resource& res, const Rect& crop_rect)
: image_(nullptr)
{
Open(res);
Crop(crop_rect);
}
e2d::Sprite::Sprite(const String & file_name)
: image_(nullptr)
{
Open(file_name);
}
e2d::Sprite::Sprite(const String & file_name, const Rect & crop_rect)
: image_(nullptr)
{
Open(file_name);
Crop(crop_rect);
}
e2d::Sprite::~Sprite()
{
SafeRelease(image_);
}
bool e2d::Sprite::Open(Image * image)
{
if (image)
{
if (image_)
{
image_->Release();
}
image_ = image;
image_->Retain();
Node::SetSize(image_->GetWidth(), image_->GetHeight());
return true;
}
return false;
}
bool e2d::Sprite::Open(const Resource& res)
{
if (!image_)
{
image_ = new Image();
image_->Retain();
}
if (image_->Open(res))
{
Node::SetSize(image_->GetWidth(), image_->GetHeight());
return true;
}
return false;
}
bool e2d::Sprite::Open(const String & file_name)
{
if (!image_)
{
image_ = new Image();
image_->Retain();
}
if (image_->Open(file_name))
{
Node::SetSize(image_->GetWidth(), image_->GetHeight());
return true;
}
return false;
}
void e2d::Sprite::Crop(const Rect& crop_rect)
{
image_->Crop(crop_rect);
Node::SetSize(
std::min(std::max(crop_rect.size.width, 0.f), image_->GetSourceWidth() - image_->GetCropX()),
std::min(std::max(crop_rect.size.height, 0.f), image_->GetSourceHeight() - image_->GetCropY())
);
}
e2d::Image * e2d::Sprite::GetImage() const
{
return image_;
}
void e2d::Sprite::Draw() const
{
if (image_ && image_->GetBitmap())
{
// »ñȡͼƬ²Ã¼ôλÖÃ
float fCropX = image_->GetCropX();
float fCropY = image_->GetCropY();
// äÖȾͼƬ
Renderer::GetInstance()->GetRenderTarget()->DrawBitmap(
image_->GetBitmap(),
D2D1::RectF(0, 0, size_.width, size_.height),
display_opacity_,
D2D1_BITMAP_INTERPOLATION_MODE_LINEAR,
D2D1::RectF(
fCropX,
fCropY,
fCropX + size_.width,
fCropY + size_.height
)
);
}
}