148 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			148 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
 | |
| // 
 | |
| // Permission is hereby granted, free of charge, to any person obtaining a copy
 | |
| // of this software and associated documentation files (the "Software"), to deal
 | |
| // in the Software without restriction, including without limitation the rights
 | |
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | |
| // copies of the Software, and to permit persons to whom the Software is
 | |
| // furnished to do so, subject to the following conditions:
 | |
| // 
 | |
| // The above copyright notice and this permission notice shall be included in
 | |
| // all copies or substantial portions of the Software.
 | |
| // 
 | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | |
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | |
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | |
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | |
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | |
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 | |
| // THE SOFTWARE.
 | |
| 
 | |
| #include "ActionGroup.h"
 | |
| #include "Node.h"
 | |
| #include "../base/logs.h"
 | |
| 
 | |
| namespace kiwano
 | |
| {
 | |
| 	//-------------------------------------------------------
 | |
| 	// ActionGroup
 | |
| 	//-------------------------------------------------------
 | |
| 
 | |
| 	ActionGroup::ActionGroup()
 | |
| 		: sequence_(true)
 | |
| 	{
 | |
| 	}
 | |
| 
 | |
| 	ActionGroup::ActionGroup(Array<ActionPtr> const& actions, bool sequence)
 | |
| 		: sequence_(sequence)
 | |
| 	{
 | |
| 		this->Add(actions);
 | |
| 	}
 | |
| 
 | |
| 	ActionGroup::~ActionGroup()
 | |
| 	{
 | |
| 	}
 | |
| 
 | |
| 	void ActionGroup::Init(NodePtr target)
 | |
| 	{
 | |
| 		if (actions_.IsEmpty())
 | |
| 		{
 | |
| 			Done();
 | |
| 			return;
 | |
| 		}
 | |
| 		
 | |
| 		current_ = actions_.First();
 | |
| 		current_->Restart(target);	// init first action
 | |
| 
 | |
| 		if (!sequence_)
 | |
| 		{
 | |
| 			// init all actions
 | |
| 			for (; current_; current_ = current_->NextItem())
 | |
| 			{
 | |
| 				current_->Restart(target);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	void ActionGroup::Update(NodePtr target, Duration dt)
 | |
| 	{
 | |
| 		if (sequence_)
 | |
| 		{
 | |
| 			if (current_)
 | |
| 			{
 | |
| 				current_->UpdateStep(target, dt);
 | |
| 
 | |
| 				if (current_->IsDone())
 | |
| 				{
 | |
| 					current_ = current_->NextItem();
 | |
| 
 | |
| 					if (current_)
 | |
| 						current_->Restart(target);	// init next action
 | |
| 					else
 | |
| 						Complete(target);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			bool done = true;
 | |
| 			for (current_ = actions_.First(); current_; current_ = current_->NextItem())
 | |
| 			{
 | |
| 				if (!current_->IsDone())
 | |
| 				{
 | |
| 					done = false;
 | |
| 					current_->UpdateStep(target, dt);
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (done)
 | |
| 			{
 | |
| 				Complete(target);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	void ActionGroup::Add(ActionPtr action)
 | |
| 	{
 | |
| 		if (action)
 | |
| 		{
 | |
| 			actions_.PushBack(action);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	void ActionGroup::Add(Array<ActionPtr> const& actions)
 | |
| 	{
 | |
| 		for (const auto& action : actions)
 | |
| 			Add(action);
 | |
| 	}
 | |
| 
 | |
| 	ActionPtr ActionGroup::Clone() const
 | |
| 	{
 | |
| 		auto group = new (std::nothrow) ActionGroup();
 | |
| 		if (group)
 | |
| 		{
 | |
| 			for (auto action = actions_.First(); action; action = action->NextItem())
 | |
| 			{
 | |
| 				if (action)
 | |
| 				{
 | |
| 					group->Add(action->Clone());
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		return group;
 | |
| 	}
 | |
| 
 | |
| 	ActionPtr ActionGroup::Reverse() const
 | |
| 	{
 | |
| 		auto group = new (std::nothrow) ActionGroup();
 | |
| 		if (group && !actions_.IsEmpty())
 | |
| 		{
 | |
| 			for (auto action = actions_.Last(); action; action = action->PrevItem())
 | |
| 			{
 | |
| 				group->Add(action->Reverse());
 | |
| 			}
 | |
| 		}
 | |
| 		return group;
 | |
| 	}
 | |
| 
 | |
| } |