Magic_Game/src/kiwano/config.h

25 lines
996 B
C

//-----------------------------------------------------------------------------
// Compile-time configurations for Kiwano
//-----------------------------------------------------------------------------
#pragma once
//---- Define assertion handler. Defaults to calling assert()
//#define KGE_ASSERT(EXPR) MyAssert(EXPR)
//#define KGE_ASSERT(EXPR) __noop // Disable asserts
//---- Define debug-output handler. Defaults to calling kiwano::logs::Messageln()/Warningln()/Errorln()
//#define KGE_SYS_LOG(FORMAT, ...) wprintf(FORMAT "\n", __VA_ARGS__)
//#define KGE_WARN(FORMAT, ...) wprintf(FORMAT "\n", __VA_ARGS__)
//#define KGE_ERROR(FORMAT, ...) wprintf(FORMAT "\n", __VA_ARGS__)
//---- Define attributes of all API symbols declarations for DLL
//#define KGE_USE_DLL
//#define KGE_EXPORT_DLL
//---- Define DirectX version. Defaults to using Direct3D11
//#define KGE_USE_DIRECTX10
//---- Define to enable DirectX debug layer
//#define KGE_ENABLE_DX_DEBUG