Magic_Game/src/kiwano/core/event/KeyEvent.h

88 lines
2.2 KiB
C++

// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include <kiwano/core/Keys.h>
#include <kiwano/core/event/Event.h>
namespace kiwano
{
KGE_DECLARE_SMART_PTR(KeyEvent);
KGE_DECLARE_SMART_PTR(KeyDownEvent);
KGE_DECLARE_SMART_PTR(KeyUpEvent);
KGE_DECLARE_SMART_PTR(KeyCharEvent);
/**
* \addtogroup Events
* @{
*/
/// \~chinese
/// @brief 键盘事件
class KGE_API KeyEvent : public Event
{
public:
KeyEvent(const EventType& type);
};
/// \~chinese
/// @brief 键盘按下事件
class KGE_API KeyDownEvent : public KeyEvent
{
public:
KeyCode code; ///< 键值
KeyDownEvent();
};
/// \~chinese
/// @brief 键盘抬起事件
class KGE_API KeyUpEvent : public KeyEvent
{
public:
KeyCode code; ///< 键值
KeyUpEvent();
};
/// \~chinese
/// @brief 键盘字符事件
class KGE_API KeyCharEvent : public KeyEvent
{
public:
char value; ///< 字符
KeyCharEvent();
};
/** @} */
template <>
struct IsEventType<KeyEvent>
{
inline bool operator()(const Event* evt) const
{
return evt->GetType() == KGE_EVENT(KeyDownEvent) || evt->GetType() == KGE_EVENT(KeyUpEvent)
|| evt->GetType() == KGE_EVENT(KeyCharEvent);
}
};
} // namespace kiwano