141 lines
3.2 KiB
C++
141 lines
3.2 KiB
C++
// Copyright (c) 2016-2018 Easy2D - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include "../easy2d-audio.h"
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#include "Player.h"
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namespace easy2d
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{
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Player::Player()
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: volume_(1.f)
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{
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}
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Player::~Player()
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{
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ClearCache();
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}
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bool Player::Load(Resource const& res)
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{
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size_t hash_code = res.GetHashCode();
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if (musics_cache_.end() != musics_cache_.find(hash_code))
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return true;
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MusicPtr music = new (std::nothrow) Music();
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if (music)
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{
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if (music->Load(res))
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{
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music->SetVolume(volume_);
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musics_cache_.insert(std::make_pair(hash_code, music));
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return true;
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}
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}
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return false;
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}
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bool Player::Play(Resource const& res, int loop_count)
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{
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if (Load(res))
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{
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size_t hash_code = res.GetHashCode();
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auto music = musics_cache_[hash_code];
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if (music->Play(loop_count))
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{
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return true;
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}
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}
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return false;
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}
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void Player::Pause(Resource const& res)
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{
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size_t hash_code = res.GetHashCode();
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if (musics_cache_.end() != musics_cache_.find(hash_code))
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musics_cache_[hash_code]->Pause();
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}
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void Player::Resume(Resource const& res)
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{
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size_t hash_code = res.GetHashCode();
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if (musics_cache_.end() != musics_cache_.find(hash_code))
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musics_cache_[hash_code]->Resume();
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}
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void Player::Stop(Resource const& res)
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{
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size_t hash_code = res.GetHashCode();
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if (musics_cache_.end() != musics_cache_.find(hash_code))
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musics_cache_[hash_code]->Stop();
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}
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bool Player::IsPlaying(Resource const& res)
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{
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size_t hash_code = res.GetHashCode();
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if (musics_cache_.end() != musics_cache_.find(hash_code))
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return musics_cache_[hash_code]->IsPlaying();
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return false;
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}
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float Player::GetVolume() const
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{
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return volume_;
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}
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void Player::SetVolume(float volume)
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{
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volume_ = std::min(std::max(volume, -224.f), 224.f);
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for (const auto& pair : musics_cache_)
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{
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pair.second->SetVolume(volume_);
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}
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}
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void Player::PauseAll()
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{
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for (const auto& pair : musics_cache_)
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{
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pair.second->Pause();
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}
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}
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void Player::ResumeAll()
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{
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for (const auto& pair : musics_cache_)
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{
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pair.second->Resume();
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}
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}
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void Player::StopAll()
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{
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for (const auto& pair : musics_cache_)
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{
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pair.second->Stop();
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}
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}
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void Player::ClearCache()
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{
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musics_cache_.clear();
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}
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} |