79 lines
1.1 KiB
C++
79 lines
1.1 KiB
C++
#include "..\enodes.h"
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e2d::Menu::Menu()
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: m_bEnable(true)
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{
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}
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e2d::Menu::Menu(int number, Button * button1, ...)
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: m_bEnable(true)
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{
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Button ** ppButton = &button1;
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while (number > 0)
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{
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this->addButton(*ppButton);
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ppButton++;
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number--;
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}
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}
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bool e2d::Menu::isEnable() const
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{
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return m_bEnable;
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}
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size_t e2d::Menu::getButtonCount() const
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{
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return m_vButtons.size();
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}
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void e2d::Menu::setEnable(bool enable)
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{
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if (m_bEnable != enable)
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{
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m_bEnable = enable;
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for (auto button : m_vButtons)
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{
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button->setEnable(enable);
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}
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}
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}
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void e2d::Menu::addButton(Button * button)
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{
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if (button)
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{
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this->addChild(button);
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m_vButtons.push_back(button);
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button->setEnable(m_bEnable);
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}
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}
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bool e2d::Menu::removeButton(Button * button)
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{
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if (m_vButtons.empty())
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{
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return false;
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}
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this->removeChild(button);
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if (button)
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{
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size_t size = m_vButtons.size();
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for (size_t i = 0; i < size; i++)
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{
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if (m_vButtons[i] == button)
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{
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// ÒÆ³ý°´Å¥Ç°£¬½«ËüÆôÓÃ
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button->setEnable(true);
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m_vButtons.erase(m_vButtons.begin() + i);
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return true;
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}
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}
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}
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return false;
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}
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