Magic_Game/src/kiwano/utils/ResourceCache.h

78 lines
2.3 KiB
C++

// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include <kiwano/core/Resource.h>
#include <kiwano/render/Frame.h>
#include <kiwano/render/FrameSequence.h>
#include <kiwano/render/Font.h>
#include <kiwano/render/GifImage.h>
namespace kiwano
{
KGE_DECLARE_SMART_PTR(ResourceCache);
/// \~chinese
/// @brief 资源缓存
class KGE_API ResourceCache final : public ObjectBase
{
public:
ResourceCache();
/// \~chinese
/// @brief 获取资源
/// @param id 对象ID
ObjectBasePtr Get(const String& id) const;
/// \~chinese
/// @brief 获取资源
/// @tparam _Ty 对象类型
/// @param id 对象ID
/// @return 指定对象类型的指针
template <typename _Ty>
RefPtr<_Ty> Get(const String& id) const
{
return dynamic_cast<_Ty*>(Get(id).Get());
}
/// \~chinese
/// @brief 将对象放入缓存
/// @param id 对象ID
/// @param obj 对象
void AddObject(const String& id, ObjectBasePtr obj);
/// \~chinese
/// @brief 删除指定资源
/// @param id 对象ID
void Remove(const String& id);
/// \~chinese
/// @brief 清空所有资源
void Clear();
virtual ~ResourceCache();
private:
UnorderedMap<String, ObjectBasePtr> object_cache_;
};
} // namespace kiwano