90 lines
1.3 KiB
C++
90 lines
1.3 KiB
C++
#include "..\..\e2dshape.h"
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e2d::Shape::Shape()
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: m_nStyle(ShapeStyle::SOLID)
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, m_nFillColor(Color::WHITE)
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, m_nLineColor(Color::BLUE, 0.5)
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, m_fStrokeWidth(1)
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{
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}
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e2d::Shape::~Shape()
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{
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}
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void e2d::Shape::onRender()
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{
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auto pBrush = Renderer::getSolidColorBrush();
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pBrush->SetOpacity(m_fDisplayOpacity);
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switch (m_nStyle)
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{
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case ShapeStyle::FILL:
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{
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pBrush->SetColor(m_nFillColor.toColorF());
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this->_renderFill();
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pBrush->SetColor(m_nLineColor.toColorF());
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this->_renderLine();
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break;
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}
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case ShapeStyle::ROUND:
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{
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pBrush->SetColor(m_nLineColor.toColorF());
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this->_renderLine();
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break;
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}
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case ShapeStyle::SOLID:
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{
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pBrush->SetColor(m_nFillColor.toColorF());
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this->_renderFill();
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break;
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}
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default:
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break;
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}
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}
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e2d::Color e2d::Shape::getFillColor() const
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{
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return m_nFillColor;
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}
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e2d::Color e2d::Shape::getLineColor() const
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{
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return m_nLineColor;
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}
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double e2d::Shape::getStrokeWidth() const
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{
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return m_fStrokeWidth;
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}
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e2d::ShapeStyle e2d::Shape::getStyle() const
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{
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return m_nStyle;
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}
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void e2d::Shape::setFillColor(Color fillColor)
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{
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m_nFillColor = fillColor;
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}
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void e2d::Shape::setLineColor(Color lineColor)
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{
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m_nLineColor = lineColor;
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}
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void e2d::Shape::setStrokeWidth(double strokeWidth)
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{
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m_fStrokeWidth = static_cast<float>(strokeWidth);
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}
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void e2d::Shape::setStyle(ShapeStyle style)
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{
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m_nStyle = style;
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}
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