72 lines
1.3 KiB
C++
72 lines
1.3 KiB
C++
#include "..\easy2d.h"
|
|
|
|
ActionTwo::ActionTwo(Action * actionFirst, Action * actionSecond) :
|
|
m_FirstAction(actionFirst),
|
|
m_SecondAction(actionSecond),
|
|
m_bFirstFinished(false)
|
|
{
|
|
m_FirstAction->retain();
|
|
m_SecondAction->retain();
|
|
}
|
|
|
|
ActionTwo::~ActionTwo()
|
|
{
|
|
SafeRelease(m_FirstAction);
|
|
SafeRelease(m_SecondAction);
|
|
}
|
|
|
|
ActionTwo * ActionTwo::copy() const
|
|
{
|
|
return new ActionTwo(m_FirstAction->copy(), m_SecondAction->copy());
|
|
}
|
|
|
|
ActionTwo * ActionTwo::reverse(bool actionReverse) const
|
|
{
|
|
if (actionReverse)
|
|
{
|
|
return new ActionTwo(m_SecondAction->reverse(), m_FirstAction->reverse());
|
|
}
|
|
else
|
|
{
|
|
return new ActionTwo(m_SecondAction->copy(), m_FirstAction->copy());
|
|
}
|
|
}
|
|
|
|
void ActionTwo::_init()
|
|
{
|
|
m_FirstAction->m_pParent = m_pParent;
|
|
m_SecondAction->m_pParent = m_pParent;
|
|
|
|
m_FirstAction->_init();
|
|
}
|
|
|
|
bool ActionTwo::_exec(LARGE_INTEGER nNow)
|
|
{
|
|
if (m_bStop) return true;
|
|
if (!m_bRunning) return false;
|
|
|
|
if (!m_bFirstFinished)
|
|
{
|
|
if (m_FirstAction->_exec(nNow))
|
|
{
|
|
// 返回 true 表示第一个动作已经结束
|
|
m_SecondAction->_init();
|
|
m_bFirstFinished = true;
|
|
}
|
|
}
|
|
else if (m_SecondAction->_exec(nNow))
|
|
{
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void ActionTwo::_reset()
|
|
{
|
|
m_FirstAction->_reset();
|
|
m_SecondAction->_reset();
|
|
|
|
m_FirstAction->_init();
|
|
m_bFirstFinished = false;
|
|
}
|